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apps/C-evo.md

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---
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layout: app
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permalink: /C-evo/
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description: Turn-based empire building game
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license: CC0-1.0
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icons:
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- C-evo/icons/256x256/c-evo.png
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screenshots:
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- https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/Game.jpg
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authors:
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links:
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desktop:
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Desktop Entry:
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Encoding: UTF-8
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Name: C-evo
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Comment: A turn-based empire building strategy game inspired by Civilization II
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game.
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Exec: c-evo
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Icon: c-evo
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Terminal: false
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Type: Application
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Categories: GNOME
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StartupNotify: true
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MimeType: application/cevo
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Keywords: strategy
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AppImageHub:
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X-AppImage-Signature: 'directory ''/home/runner/.gnupg'' created keybox ''/home/runner/.gnupg/pubring.kbx''
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created [don''t know]: invalid packet (ctb=0a) no signature found the signature
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could not be verified. Please remember that the signature file (.sig or .asc)
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should be the first file given on the command line.'
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X-AppImage-Type: 2
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X-AppImage-Architecture: x86_64
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appdata:
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Type: desktop-application
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ID: net.zdechov.app.C-evo
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Name:
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C: 'C-evo: New Horizons'
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Summary:
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C: Turn-based empire building game
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Description:
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C: >-
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<p>With a time scope of several thousand years, it covers aspects of exploration and expansion, industry and agriculture,
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warfare and diplomacy, science and administration.
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C-evo follows the spirit of popular turn-based strategy games from the mid 90s, but with more emphasis on powerful
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AI and careful design of the rules, resulting in a true challenge.</p>
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<p>It is a turn-based strategy game inspired by Civilization 2 game where you can build your own empire.</p>
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<p>New Horizons edition is a continuation of the last released original C-evo version with many quality improvements:</p>
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<ul>
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<li>Full Linux platform support</li>
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<li>Zoomable map by mouse wheel with three tile sizes</li>
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<li>User defined key mapping</li>
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<li>Many sample maps included</li>
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<li>Multiple localizations included</li>
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<li>High DPI and scaling support</li>
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<li>Multi monitor support</li>
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<li>In-game background music</li>
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<li>And much more</li>
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</ul>
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ProjectLicense: CC0-1.0
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Categories:
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- Game
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- StrategyGame
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Url:
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homepage: https://app.zdechov.net/c-evo/
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Launchable:
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desktop-id:
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- net.zdechov.app.C-evo.desktop
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Screenshots:
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- default: true
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caption:
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C: Game interface and world map
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thumbnails: []
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source-image:
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url: https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/Game.jpg
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lang: C
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- caption:
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C: Main menu
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thumbnails: []
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source-image:
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url: https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/Main%20menu.jpg
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lang: C
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- caption:
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C: Start of a new game
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thumbnails: []
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source-image:
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url: https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/New%20game.jpg
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lang: C
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- caption:
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C: Multiple opened windows
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thumbnails: []
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source-image:
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url: https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/Windows.jpg
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lang: C
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Releases:
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- version: 1.3.8
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unix-timestamp: 1754006400
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description:
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C: >-
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<ul>
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<li>Added: Ability to play music in background in start screen and in-game. Used uos as audio library.</li>
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<li>Added: Allow to switch music on/off from game window main menu.</li>
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<li>Added: Music volume option in game settings form.</li>
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<li>Added: Package Music files with option to not install them.</li>
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<li>Added: Allow to move with up, down, page up, page down, home and end keys in selection dialog.</li>
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<li>Added: Open product selection dialog with P key in city dialog.</li>
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<li>Added: Close city dialog with return key.</li>
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<li>Modified: Improved forms painting if resized to bigger dimensions.</li>
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<li>Modified: Auto select newly saved game as last game in previous games list.</li>
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<li>Modified: Evaluate Escape key in Settings dialog.</li>
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<li>Fixed: World size was always set to minimum on start.</li>
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<li>Fixed: Wrong AI brain selection if only one AI available.</li>
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<li>Fixed: Make selected book or map visible in the list on application start.</li>
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<li>Fixed: Repaint start window after language change in settings window.</li>
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<li>Fixed: Fixed unit move style hostile calculation in StdAI. Engineers don&apos;t take hostile damage on hostile
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terrain.</li>
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<li>Fixed: Do not process keyboard input during unit attack on Linux.</li>
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<li>Fixed: Limit world size loaded from registry.</li>
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<li>Fixed: Images in Help window were not found if located under share directory.</li>
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<li>Fixed: Black strip on the bottom of Draft dialog.</li>
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</ul>
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- version: 1.3.7
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unix-timestamp: 1740528000
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description:
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C: >-
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<ul>
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<li>Added: AppImage packaging files.</li>
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<li>Added: AI upscaled C-evo icon to 1024x1024 resolution.</li>
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<li>Modified: Improved brains libraries enumeration.</li>
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<li>Modified: Detect data files usr/share/c-evo directory on Linux as relative directory to usr/bin directory.</li>
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<li>Modified: Updated french translation.</li>
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<li>Modified: Used larger icon for the executable.</li>
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<li>Fixed: Recalculate unit list size if the main window was resized.</li>
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<li>Fixed: Do not scroll map if mouse is outside of window region.</li>
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<li>Fixed: Restored background transparency in C-evo icons.</li>
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<li>Fixed: Invalidated rectangle in AI tournament was not properly scaled.</li>
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<li>Fixed: Log and AI turnament windows were not shown correctly.</li>
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</ul>
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- version: 1.3.6
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unix-timestamp: 1726444800
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description:
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C: >-
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<ul>
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<li>Added: Allow to scroll map with Ctrl+arrows/num keys.</li>
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<li>Added: New editor menu action to create filled map from selected tile.</li>
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<li>Added: Allow to rename city with mouse right click on city caption in City screen.</li>
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<li>Added: Spiral of death map.</li>
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<li>Modified: Show windows by default on primary screen if multiple monitors present.</li>
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<li>Modified: Do not use Screen Width and Height values for Offscreen bitmap size initialization to improve multi
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monitor support.</li>
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<li>Modified: Map scrolling with mouse on window borders instead of screen borders to support mouse scrolling in windowed
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mode and on multiple monitors.</li>
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<li>Modified: Precalculate scaling coefficients also for from native values conversions for faster speed.</li>
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<li>Modified: Scroll just by single row with mouse wheel in tile units list.</li>
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<li>Fixed: Do not process keyboard input during unit move on Linux.</li>
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<li>Fixed: Resize main window controls on game start if map size changed.</li>
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<li>Fixed: Allow full screen switching in editor and movie mode.</li>
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<li>Fixed: Do not overflow city name text in City screen.</li>
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<li>Fixed: Repaint main screen after city and unit rename.</li>
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<li>Fixed: Rows scrolling of high number of units in single map tile.</li>
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</ul>
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ContentRating:
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oars-1.1:
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violence-fantasy: moderate
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---
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<?xml version="1.0" encoding="UTF-8"?>
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<component type="desktop-application">
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<id>net.zdechov.app.C-evo</id>
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<name>C-evo: New Horizons</name>
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<summary>Turn-based empire building game</summary>
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<developer id="net.zdechov.chronos">
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<name>Chronos</name>
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</developer>
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<url type="homepage">https://app.zdechov.net/c-evo/</url>
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<url type="contact">https://app.zdechov.net/c-evo#Support</url>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>CC0-1.0</project_license>
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<description>
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<p>With a time scope of several thousand years, it covers aspects of exploration and expansion, industry and agriculture, warfare and diplomacy, science and administration.
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C-evo follows the spirit of popular turn-based strategy games from the mid 90s, but with more emphasis on powerful AI and careful design of the rules, resulting in a true challenge.</p>
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<p>It is a turn-based strategy game inspired by Civilization 2 game where you can build your own empire.</p>
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<p>New Horizons edition is a continuation of the last released original C-evo version with many quality improvements:</p>
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<ul>
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<li>Full Linux platform support</li>
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<li>Zoomable map by mouse wheel with three tile sizes</li>
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<li>User defined key mapping</li>
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<li>Many sample maps included</li>
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<li>Multiple localizations included</li>
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<li>High DPI and scaling support</li>
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<li>Multi monitor support</li>
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<li>In-game background music</li>
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<li>And much more</li>
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</ul>
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</description>
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<launchable type="desktop-id">net.zdechov.app.C-evo.desktop</launchable>
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<branding>
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<color type="primary" scheme_preference="light">#cdab8f</color>
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<color type="primary" scheme_preference="dark">#63452c</color>
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</branding>
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<screenshots>
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<screenshot type="default">
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<caption>Game interface and world map</caption>
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<image>https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/Game.jpg</image>
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</screenshot>
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<screenshot>
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<caption>Main menu</caption>
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<image>https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/Main%20menu.jpg</image>
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</screenshot>
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<screenshot>
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<caption>Start of a new game</caption>
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<image>https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/New%20game.jpg</image>
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</screenshot>
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<screenshot>
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<caption>Multiple opened windows</caption>
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<image>https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/Windows.jpg</image>
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</screenshot>
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</screenshots>
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<releases>
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<release version="1.3.8" date="2025-08-01" type="stable">
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<url type="details">https://svn.zdechov.net/c-evo/tags/1.3.8/Release%20notes.txt</url>
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<description>
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<ul>
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<li>Added: Ability to play music in background in start screen and in-game. Used uos as audio library.</li>
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<li>Added: Allow to switch music on/off from game window main menu.</li>
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<li>Added: Music volume option in game settings form.</li>
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<li>Added: Package Music files with option to not install them.</li>
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<li>Added: Allow to move with up, down, page up, page down, home and end keys in selection dialog.</li>
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<li>Added: Open product selection dialog with P key in city dialog.</li>
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<li>Added: Close city dialog with return key.</li>
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<li>Modified: Improved forms painting if resized to bigger dimensions.</li>
74+
<li>Modified: Auto select newly saved game as last game in previous games list.</li>
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<li>Modified: Evaluate Escape key in Settings dialog.</li>
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<li>Fixed: World size was always set to minimum on start.</li>
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<li>Fixed: Wrong AI brain selection if only one AI available.</li>
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<li>Fixed: Make selected book or map visible in the list on application start.</li>
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<li>Fixed: Repaint start window after language change in settings window.</li>
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<li>Fixed: Fixed unit move style hostile calculation in StdAI. Engineers don't take hostile damage on hostile terrain.</li>
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<li>Fixed: Do not process keyboard input during unit attack on Linux.</li>
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<li>Fixed: Limit world size loaded from registry.</li>
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<li>Fixed: Images in Help window were not found if located under share directory.</li>
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<li>Fixed: Black strip on the bottom of Draft dialog.</li>
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</ul>
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</description>
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</release>
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<release version="1.3.7" date="2025-02-26" type="stable">
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<url type="details">https://svn.zdechov.net/c-evo/tags/1.3.7/Release%20notes.txt</url>
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<description>
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<ul>
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<li>Added: AppImage packaging files.</li>
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<li>Added: AI upscaled C-evo icon to 1024x1024 resolution.</li>
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<li>Modified: Improved brains libraries enumeration.</li>
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<li>Modified: Detect data files usr/share/c-evo directory on Linux as relative directory to usr/bin directory.</li>
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<li>Modified: Updated french translation.</li>
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<li>Modified: Used larger icon for the executable.</li>
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<li>Fixed: Recalculate unit list size if the main window was resized.</li>
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<li>Fixed: Do not scroll map if mouse is outside of window region.</li>
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<li>Fixed: Restored background transparency in C-evo icons.</li>
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<li>Fixed: Invalidated rectangle in AI tournament was not properly scaled.</li>
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<li>Fixed: Log and AI turnament windows were not shown correctly.</li>
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</ul>
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</description>
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</release>
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<release version="1.3.6" date="2024-09-16" type="stable">
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<url type="details">https://svn.zdechov.net/c-evo/tags/1.3.6/Release%20notes.txt</url>
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<description>
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<ul>
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<li>Added: Allow to scroll map with Ctrl+arrows/num keys.</li>
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<li>Added: New editor menu action to create filled map from selected tile.</li>
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<li>Added: Allow to rename city with mouse right click on city caption in City screen.</li>
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<li>Added: Spiral of death map.</li>
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<li>Modified: Show windows by default on primary screen if multiple monitors present.</li>
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<li>Modified: Do not use Screen Width and Height values for Offscreen bitmap size initialization to improve multi monitor support.</li>
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<li>Modified: Map scrolling with mouse on window borders instead of screen borders to support mouse scrolling in windowed mode and on multiple monitors.</li>
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<li>Modified: Precalculate scaling coefficients also for from native values conversions for faster speed.</li>
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<li>Modified: Scroll just by single row with mouse wheel in tile units list.</li>
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<li>Fixed: Do not process keyboard input during unit move on Linux.</li>
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<li>Fixed: Resize main window controls on game start if map size changed.</li>
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<li>Fixed: Allow full screen switching in editor and movie mode.</li>
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<li>Fixed: Do not overflow city name text in City screen.</li>
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<li>Fixed: Repaint main screen after city and unit rename.</li>
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<li>Fixed: Rows scrolling of high number of units in single map tile.</li>
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</ul>
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</description>
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</release>
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</releases>
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<categories>
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<category>Game</category>
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<category>StrategyGame</category>
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</categories>
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<content_rating type="oars-1.1">
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<content_attribute id="violence-fantasy">moderate</content_attribute>
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</content_rating>
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</component>
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[Desktop Entry]
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Encoding=UTF-8
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Name=C-evo
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Comment=A turn-based empire building strategy game inspired by Civilization II game.
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Exec=c-evo
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Icon=c-evo
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Terminal=false
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Type=Application
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Categories=GNOME;Game;StrategyGame
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StartupNotify=true
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MimeType=application/cevo;application/cevomap
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Keywords=strategy;simulation;civilization;tiles;history;mankind;multiplayer;turn-based;game;empire
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[AppImageHub]
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# Dear upstream developer, please include update information in your AppImage
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# (e.g., with appimagetool -u) so that users can easily update the AppImage
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X-AppImage-Signature=directory '/home/runner/.gnupg' created keybox '/home/runner/.gnupg/pubring.kbx' created [don't know]: invalid packet (ctb=0a) no signature found the signature could not be verified. Please remember that the signature file (.sig or .asc) should be the first file given on the command line.
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X-AppImage-Type=2
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X-AppImage-Architecture=x86_64

database/C-evo/screenshot.png

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