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| 1 | +--- |
| 2 | +layout: app |
| 3 | + |
| 4 | +permalink: /ioquake3/ |
| 5 | +description: Free and open-source Quake 3 based engine |
| 6 | +license: GPL-2.0-or-later |
| 7 | + |
| 8 | +icons: |
| 9 | + - ioquake3/icons/128x128/quake3.png |
| 10 | +screenshots: |
| 11 | +- |
| 12 | + https://media.indiedb.com/images/engines/1/1/91/6l2hb3o.jpg |
| 13 | + |
| 14 | + |
| 15 | +authors: |
| 16 | + - name: tx00100xt |
| 17 | + url: https://github.com/tx00100xt |
| 18 | + |
| 19 | +links: |
| 20 | + - type: GitHub |
| 21 | + url: tx00100xt/ioquake3-appimage |
| 22 | + - type: Download |
| 23 | + url: https://github.com/tx00100xt/ioquake3-appimage/releases |
| 24 | + |
| 25 | +desktop: |
| 26 | + Desktop Entry: |
| 27 | + Name: ioquake3 |
| 28 | + Exec: ioquake3.x86_64 --uri %u |
| 29 | + Icon: quake3 |
| 30 | + Type: Application |
| 31 | + Terminal: false |
| 32 | + Encoding: UTF-8 |
| 33 | + Categories: Game |
| 34 | + MimeType: x-scheme-handler/quake3 |
| 35 | + X-SuSE-translate: false |
| 36 | + AppImageHub: |
| 37 | + X-AppImage-Signature: 'directory ''/home/runner/.gnupg'' created keybox ''/home/runner/.gnupg/pubring.kbx'' |
| 38 | + created Signature made Sun Feb 9 10:54:54 2025 UTC using RSA key |
| 39 | + 6E9137E3B0FE3FDC67D70F2ECDC41982C027BAAA Can''t check signature: No public key' |
| 40 | + X-AppImage-Type: 2 |
| 41 | + X-AppImage-Architecture: x86_64 |
| 42 | + |
| 43 | +appdata: |
| 44 | + Type: desktop-application |
| 45 | + ID: org.ioquake3.ioquake3 |
| 46 | + Name: |
| 47 | + C: ioquake3 |
| 48 | + Summary: |
| 49 | + C: Free and open-source Quake 3 based engine |
| 50 | + Description: |
| 51 | + C: >- |
| 52 | + <p>ioquake3 is a free and open-source software first person shooter engine based on the Quake 3: Arena and Quake 3: Team |
| 53 | + Arena source code.</p> |
| 54 | + |
| 55 | + <p>The source code is licensed under the GPL version 2, and was first released under that license by id software on August |
| 56 | + 20th, 2005. Since then, |
| 57 | + our dedicated team has been working hard to improve it, fixing bugs, and adding just the right new features to make |
| 58 | + the engine even better than before.</p> |
| 59 | + DeveloperName: |
| 60 | + C: The ioquake Group |
| 61 | + ProjectLicense: GPL-2.0-or-later |
| 62 | + Url: |
| 63 | + homepage: https://ioquake3.org |
| 64 | + bugtracker: https://github.com/ioquake/ioq3/issues |
| 65 | + help: https://github.com/ioquake/ioq3 |
| 66 | + Launchable: |
| 67 | + desktop-id: |
| 68 | + - org.ioquake3.ioquake3.desktop |
| 69 | + Screenshots: |
| 70 | + - default: true |
| 71 | + thumbnails: [] |
| 72 | + source-image: |
| 73 | + url: https://media.indiedb.com/images/engines/1/1/91/6l2hb3o.jpg |
| 74 | + lang: C |
| 75 | + - thumbnails: [] |
| 76 | + source-image: |
| 77 | + url: https://media.indiedb.com/images/engines/1/1/91/ioquake3.jpg |
| 78 | + lang: C |
| 79 | + Releases: |
| 80 | + - version: 1.36_GIT |
| 81 | + unix-timestamp: 1692403200 |
| 82 | + ContentRating: |
| 83 | + oars-1.1: |
| 84 | + violence-realistic: intense |
| 85 | + violence-bloodshed: intense |
| 86 | + social-chat: intense |
| 87 | + social-audio: intense |
| 88 | +--- |
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