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| 1 | +--- |
| 2 | +layout: app |
| 3 | + |
| 4 | +permalink: /C-evo/ |
| 5 | +description: Turn-based empire building game |
| 6 | +license: CC0-1.0 |
| 7 | + |
| 8 | +icons: |
| 9 | + - C-evo/icons/256x256/c-evo.png |
| 10 | +screenshots: |
| 11 | +- https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/Game.jpg |
| 12 | + |
| 13 | +authors: |
| 14 | + |
| 15 | +links: |
| 16 | + |
| 17 | +desktop: |
| 18 | + Desktop Entry: |
| 19 | + Encoding: UTF-8 |
| 20 | + Name: C-evo |
| 21 | + Comment: A turn-based empire building strategy game inspired by Civilization II |
| 22 | + game. |
| 23 | + Exec: c-evo |
| 24 | + Icon: c-evo |
| 25 | + Terminal: false |
| 26 | + Type: Application |
| 27 | + Categories: GNOME |
| 28 | + StartupNotify: true |
| 29 | + MimeType: application/cevo |
| 30 | + Keywords: strategy |
| 31 | + AppImageHub: |
| 32 | + X-AppImage-Signature: 'directory ''/home/runner/.gnupg'' created keybox ''/home/runner/.gnupg/pubring.kbx'' |
| 33 | + created [don''t know]: invalid packet (ctb=0a) no signature found the signature |
| 34 | + could not be verified. Please remember that the signature file (.sig or .asc) |
| 35 | + should be the first file given on the command line.' |
| 36 | + X-AppImage-Type: 2 |
| 37 | + X-AppImage-Architecture: x86_64 |
| 38 | + |
| 39 | +appdata: |
| 40 | + Type: desktop-application |
| 41 | + ID: net.zdechov.app.C-evo |
| 42 | + Name: |
| 43 | + C: 'C-evo: New Horizons' |
| 44 | + Summary: |
| 45 | + C: Turn-based empire building game |
| 46 | + Description: |
| 47 | + C: >- |
| 48 | + <p>With a time scope of several thousand years, it covers aspects of exploration and expansion, industry and agriculture, |
| 49 | + warfare and diplomacy, science and administration. |
| 50 | + C-evo follows the spirit of popular turn-based strategy games from the mid 90s, but with more emphasis on powerful |
| 51 | + AI and careful design of the rules, resulting in a true challenge.</p> |
| 52 | + <p>It is a turn-based strategy game inspired by Civilization 2 game where you can build your own empire.</p> |
| 53 | + |
| 54 | + <p>New Horizons edition is a continuation of the last released original C-evo version with many quality improvements:</p> |
| 55 | + |
| 56 | + <ul> |
| 57 | + <li>Full Linux platform support</li> |
| 58 | + <li>Zoomable map by mouse wheel with three tile sizes</li> |
| 59 | + <li>User defined key mapping</li> |
| 60 | + <li>Many sample maps included</li> |
| 61 | + <li>Multiple localizations included</li> |
| 62 | + <li>High DPI and scaling support</li> |
| 63 | + <li>Multi monitor support</li> |
| 64 | + <li>In-game background music</li> |
| 65 | + <li>And much more</li> |
| 66 | + </ul> |
| 67 | + ProjectLicense: CC0-1.0 |
| 68 | + Categories: |
| 69 | + - Game |
| 70 | + - StrategyGame |
| 71 | + Url: |
| 72 | + homepage: https://app.zdechov.net/c-evo/ |
| 73 | + Launchable: |
| 74 | + desktop-id: |
| 75 | + - net.zdechov.app.C-evo.desktop |
| 76 | + Screenshots: |
| 77 | + - default: true |
| 78 | + caption: |
| 79 | + C: Game interface and world map |
| 80 | + thumbnails: [] |
| 81 | + source-image: |
| 82 | + url: https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/Game.jpg |
| 83 | + lang: C |
| 84 | + - caption: |
| 85 | + C: Main menu |
| 86 | + thumbnails: [] |
| 87 | + source-image: |
| 88 | + url: https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/Main%20menu.jpg |
| 89 | + lang: C |
| 90 | + - caption: |
| 91 | + C: Start of a new game |
| 92 | + thumbnails: [] |
| 93 | + source-image: |
| 94 | + url: https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/New%20game.jpg |
| 95 | + lang: C |
| 96 | + - caption: |
| 97 | + C: Multiple opened windows |
| 98 | + thumbnails: [] |
| 99 | + source-image: |
| 100 | + url: https://svn.zdechov.net/c-evo/tags/1.3.8/Screenshots/Windows.jpg |
| 101 | + lang: C |
| 102 | + Releases: |
| 103 | + - version: 1.3.8 |
| 104 | + unix-timestamp: 1754006400 |
| 105 | + description: |
| 106 | + C: >- |
| 107 | + <ul> |
| 108 | + <li>Added: Ability to play music in background in start screen and in-game. Used uos as audio library.</li> |
| 109 | + <li>Added: Allow to switch music on/off from game window main menu.</li> |
| 110 | + <li>Added: Music volume option in game settings form.</li> |
| 111 | + <li>Added: Package Music files with option to not install them.</li> |
| 112 | + <li>Added: Allow to move with up, down, page up, page down, home and end keys in selection dialog.</li> |
| 113 | + <li>Added: Open product selection dialog with P key in city dialog.</li> |
| 114 | + <li>Added: Close city dialog with return key.</li> |
| 115 | + <li>Modified: Improved forms painting if resized to bigger dimensions.</li> |
| 116 | + <li>Modified: Auto select newly saved game as last game in previous games list.</li> |
| 117 | + <li>Modified: Evaluate Escape key in Settings dialog.</li> |
| 118 | + <li>Fixed: World size was always set to minimum on start.</li> |
| 119 | + <li>Fixed: Wrong AI brain selection if only one AI available.</li> |
| 120 | + <li>Fixed: Make selected book or map visible in the list on application start.</li> |
| 121 | + <li>Fixed: Repaint start window after language change in settings window.</li> |
| 122 | + <li>Fixed: Fixed unit move style hostile calculation in StdAI. Engineers don't take hostile damage on hostile |
| 123 | + terrain.</li> |
| 124 | + <li>Fixed: Do not process keyboard input during unit attack on Linux.</li> |
| 125 | + <li>Fixed: Limit world size loaded from registry.</li> |
| 126 | + <li>Fixed: Images in Help window were not found if located under share directory.</li> |
| 127 | + <li>Fixed: Black strip on the bottom of Draft dialog.</li> |
| 128 | + </ul> |
| 129 | + - version: 1.3.7 |
| 130 | + unix-timestamp: 1740528000 |
| 131 | + description: |
| 132 | + C: >- |
| 133 | + <ul> |
| 134 | + <li>Added: AppImage packaging files.</li> |
| 135 | + <li>Added: AI upscaled C-evo icon to 1024x1024 resolution.</li> |
| 136 | + <li>Modified: Improved brains libraries enumeration.</li> |
| 137 | + <li>Modified: Detect data files usr/share/c-evo directory on Linux as relative directory to usr/bin directory.</li> |
| 138 | + <li>Modified: Updated french translation.</li> |
| 139 | + <li>Modified: Used larger icon for the executable.</li> |
| 140 | + <li>Fixed: Recalculate unit list size if the main window was resized.</li> |
| 141 | + <li>Fixed: Do not scroll map if mouse is outside of window region.</li> |
| 142 | + <li>Fixed: Restored background transparency in C-evo icons.</li> |
| 143 | + <li>Fixed: Invalidated rectangle in AI tournament was not properly scaled.</li> |
| 144 | + <li>Fixed: Log and AI turnament windows were not shown correctly.</li> |
| 145 | + </ul> |
| 146 | + - version: 1.3.6 |
| 147 | + unix-timestamp: 1726444800 |
| 148 | + description: |
| 149 | + C: >- |
| 150 | + <ul> |
| 151 | + <li>Added: Allow to scroll map with Ctrl+arrows/num keys.</li> |
| 152 | + <li>Added: New editor menu action to create filled map from selected tile.</li> |
| 153 | + <li>Added: Allow to rename city with mouse right click on city caption in City screen.</li> |
| 154 | + <li>Added: Spiral of death map.</li> |
| 155 | + <li>Modified: Show windows by default on primary screen if multiple monitors present.</li> |
| 156 | + <li>Modified: Do not use Screen Width and Height values for Offscreen bitmap size initialization to improve multi |
| 157 | + monitor support.</li> |
| 158 | + <li>Modified: Map scrolling with mouse on window borders instead of screen borders to support mouse scrolling in windowed |
| 159 | + mode and on multiple monitors.</li> |
| 160 | + <li>Modified: Precalculate scaling coefficients also for from native values conversions for faster speed.</li> |
| 161 | + <li>Modified: Scroll just by single row with mouse wheel in tile units list.</li> |
| 162 | + <li>Fixed: Do not process keyboard input during unit move on Linux.</li> |
| 163 | + <li>Fixed: Resize main window controls on game start if map size changed.</li> |
| 164 | + <li>Fixed: Allow full screen switching in editor and movie mode.</li> |
| 165 | + <li>Fixed: Do not overflow city name text in City screen.</li> |
| 166 | + <li>Fixed: Repaint main screen after city and unit rename.</li> |
| 167 | + <li>Fixed: Rows scrolling of high number of units in single map tile.</li> |
| 168 | + </ul> |
| 169 | + ContentRating: |
| 170 | + oars-1.1: |
| 171 | + violence-fantasy: moderate |
| 172 | +--- |
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