diff --git a/pages/home/configure/engine.mdx b/pages/home/configure/engine.mdx
index a00b0b035..d159ff0eb 100644
--- a/pages/home/configure/engine.mdx
+++ b/pages/home/configure/engine.mdx
@@ -3,18 +3,25 @@ title: "Configuration"
description: "Arcade Engine Configuration"
---
+import TableOfContents from "@/components/TableOfContents";
+
# Arcade Engine configuration
Arcade Engine's configuration is a [YAML file](https://yaml.org/) with the following sections:
-- [`api`](#api-configuration) - Configures the server for specific protocols
-- [`auth`](#auth-configuration) - Configures user authorization providers and token storage
-- [`cache`](#cache-configuration) - Configures the short-lived cache
-- [`llm`](#model-configuration) - Defines a collection of AI models available for routing
-- [`security`](#security-configuration) - Configures security and encryption
-- [`storage`](#storage-configuration) - Configures persistent storage
-- [`telemetry`](#telemetry-configuration) - Configures telemetry and observability (OTEL)
-- [`tools`](#tools-configuration) - Configures tools for AI models to use
+
## Specify a config file
@@ -64,7 +71,7 @@ llm:
## API configuration
-HTTP is the only supported protocol for Arcade Engine's API. The following configuration options are available:
+HTTP is the supported protocol for Arcade Engine's API. The following configuration options are available:
- `api.development` _(optional, default: `false`)_ - Enable development mode, with more logging and simple [worker authentication](/home/configure/engine#http-worker-configuration)
- `api.http.host` _(default: `localhost`)_ - Address to which Arcade Engine binds its server (e.g., `localhost` or `0.0.0.0`)
diff --git a/pages/home/configure/overview.mdx b/pages/home/configure/overview.mdx
index 3dff10323..a0169acf5 100644
--- a/pages/home/configure/overview.mdx
+++ b/pages/home/configure/overview.mdx
@@ -3,39 +3,67 @@ title: "Configuration Overview"
description: "Arcade Engine Configuration Overview"
---
+import { Tabs } from "nextra/components";
+
+# Configuration Overview
+
+Arcade uses configuration files to manage engine settings and default values. When you install the Arcade Engine, two files are created:
+
+- The `engine.yaml` file for engine configuration.
+- The `engine.env` file for environment variables.
+
+Let's explore each file to understand their purpose and how to locate them.
+
+## Engine configuration file
+
+The `engine.yaml` file controls Arcade Engine settings and manages supported models. It supports variable expansion so you can integrate secrets and environment values seamlessly. You can customize this file to suit your setup. For more details, check the [Engine Configuration](/home/configure/engine) page.
+
+Choose your installation method to view the default location of `engine.yaml`:
+
+
+
+ ```bash
+ $HOMEBREW_REPOSITORY/etc/arcade-engine/engine.yaml
+ ```
+
+
+ ```bash
+ /etc/arcade-ai/engine.yaml
+ ```
+
+
+ ```bash
+ $HOME/.arcade/engine.yaml
+ ```
+ To manually download the engine.yaml, you can get an example from the [Configuration Templates](/home/configure/templates#engineyaml) and add it to `$HOME/.arcade/engine.yaml`.
+
+
+
+## Engine environment file
+
+The `engine.env` file contains default environment variables that power Arcade Engine. You can override these defaults by exporting your own variables or by editing the file directly.
+
+Select your installation method below to see the default path for `engine.env`:
+
+
+
+ ```bash
+ $HOMEBREW_REPOSITORY/etc/arcade-engine/engine.env
+ ```
+
+
+ ```bash
+ /etc/arcade-ai/engine.env
+ ```
+
+
+ ```bash
+ $HOME/.arcade/engine.env
+ ```
+ To manually download the `engine.env`, refer to the [Configuration Templates](/home/configure/templates#engineenv).
+
+
-# Configuration
-
-## Configuration Files
-On [installation](/home/install/local), Arcade creates an `engine.yaml` configuration file and an `engine.env` environment variable file containing default values.
-
-See the [Specifying a Config File](/home/configure/engine#specify-a-config-file) for usage.
-
-### Engine Configuration
-
-The Engine configuration (`engine.yaml`) location varies based on installation method:
-- **Homebrew**: `$HOMEBREW_REPOSITORY/etc/arcade-engine/engine.yaml` (commonly `/opt/homebrew/Cellar/etc/arcade-engine/engine.yaml`)
-- **Apt**: `/etc/arcade-ai/engine.yaml`
-- **Manual Download**: Manually downloaded configs can be added to `$HOME/.arcade/engine.yaml`
-
-To manually download the engine.yaml, you can get an example from the [Configuration Templates](/home/configure/templates#engineyaml)
-
-Engine configurations support variable expansion for [Secrets](/home/configure/engine#secrets) and [Environment Files](/home/configure/engine#dotenv-files).
-
-You can edit the `engine.yaml` file to change configurations for the [Engine](/home/configure/engine) and [Supported Models](/home/configure/models).
-
-### Engine environment file
-
-The Engine environment file (`engine.env`) location varies based on installation method:
-- **Homebrew**: `$HOMEBREW_REPOSITORY/etc/arcade-engine/engine.env` (commonly `/opt/homebrew/etc/arcade-engine/engine.env`)
-- **Apt**: `/etc/arcade-ai/engine.env`
-- **Manual Download**: Manually downloaded configs can be added to `$HOME/.arcade/engine.env`
-
-To manually download the engine.env, you can get an example from the [Configuration Templates](/home/configure/templates#engineenv)
-
-
-The installed file contains default variables to run the Engine locally, and can be changed or
-overridden by exporting variables to your environment through the command line.
diff --git a/pages/home/configure/templates.mdx b/pages/home/configure/templates.mdx
index fb063acd2..5b4ea9ed3 100644
--- a/pages/home/configure/templates.mdx
+++ b/pages/home/configure/templates.mdx
@@ -6,12 +6,12 @@ description: "Arcade Engine Configuration Templates"
# Engine Config Templates
-**engine.yaml**
+### engine.yaml
```yaml file=/examples/code/home/configuration/engine/config_template.1.0.yaml
```
-**engine.env**
+### engine.env
```bash file=/examples/code/home/configuration/engine/engine.env
```
diff --git a/pages/home/install/local.mdx b/pages/home/install/local.mdx
index 77bb75792..75c3f463d 100644
--- a/pages/home/install/local.mdx
+++ b/pages/home/install/local.mdx
@@ -56,7 +56,7 @@ This will install a template engine configuration.
```
- Windows support is coming soon!
+ Windows support is coming soon!
```
Want to see Windows support sooner? Show your interest by adding a 👍 to [this GitHub issue](https://github.com/ArcadeAI/arcade-ai/issues/258).
@@ -85,7 +85,7 @@ Edit the `engine.env` file to set the `OPENAI_API_KEY` environment variable:
OPENAI_API_KEY=""
```
-See the [configuration overview](/home/configure/overview) for more information on how to configure Arcade Engine.
+See the [configuration overview](/home/configure/overview) for more information on how to configure Arcade Engine and how to locate the `engine.env` file.
### Start the Engine and worker
@@ -113,7 +113,7 @@ To chat with the running Engine, in a separate terminal instance, run:
arcade chat -h localhost
```
-You are now chatting with Arcade locally! To see an example of chatting, view the [quickstart](/home/quickstart).
+You are now chatting with Arcade locally! To see an example of chatting, view the [quickstart](/home/custom-tools).
diff --git a/pages/home/install/overview.mdx b/pages/home/install/overview.mdx
index 25b74ea9a..194fca206 100644
--- a/pages/home/install/overview.mdx
+++ b/pages/home/install/overview.mdx
@@ -7,13 +7,17 @@ description: "Installation options for Arcade"
Explore the different installation options for Arcade.
-- [Local](/home/install/local)
-- [Docker](/home/install/docker)
+- Set up Arcade [locally](/home/install/local)
+- Run Arcade in [Docker](/home/install/docker)
- Kubernetes (coming soon)
## Client
-The `arcade` SDK can be installed with `pip` by following the [quickstart guide](/home/quickstart).
+The Arcade Client can be installed with `pip` by following the [quickstart guide](/home/quickstart).
+
+## SDK
+
+The Arcade SDK can be installed with `pip` by following the [custom tools quickstart guide](/home/custom-tools).
## Engine
diff --git a/src/components/TableOfContents.tsx b/src/components/TableOfContents.tsx
index 7fead1b27..df4daaabd 100644
--- a/src/components/TableOfContents.tsx
+++ b/src/components/TableOfContents.tsx
@@ -11,7 +11,7 @@ import styles from "./TableOfContents.module.css";
function TableOfContents({ headers, data }) {
const handleRowClick = (firstColumnValue) => {
// Convert first column value to a valid ID format
- const sectionId = firstColumnValue.toLowerCase().replace(/\s+/g, "");
+ const sectionId = firstColumnValue.toLowerCase().replace(/\s+/g, "-");
// Update the URL hash to navigate to the section
window.location.hash = `#${sectionId}`;
};