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This repository was archived by the owner on Mar 7, 2026. It is now read-only.
v0.5.0: Refactor: Rename Base Class and Update UnityAdapter (#10)
* refactor(UnityAdapter): Update namespaces and types to use Lunar.Core.Base and Lunar.Core.ECS
* refactor(Unity): Rename base classes to handle and update property names
Renamed KeyCodeBase to KeyCodeHandle and GameObjectBase to GameObjectHandle. Updated property names from Base* to Native* for clarity. Adjusted related tests and adapters to use the new naming convention.
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