Skip to content

Commit 7949384

Browse files
Lowered AP cost, duration now end of turn instead of start.
1 parent 3a1062f commit 7949384

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

data/spells/Wind Dome.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1 +1 @@
1-
{"name": "Wind Dome","tier": 1, "tags": ["Abjuration","Wind"], "cost": "2 AP","range": "Self","duration": "Instantaneous","desc": "Exceedingly strong winds kick up around you, forming a dome 15 feet away from you. The winds lightly obscure you, and creatures that are within 15 feet of you when the dome is created or who attempt to pass through the dome must make a Strength saving throw or be thrown away 10 feet. Ranged attacks aimed through the dome are thrown off course and automatically miss.<br><br>The dome dissipates at the start of your next turn.","empower": "Remove the AP cost from this spell.","author": "CrusaderDroid"}
1+
{"name": "Wind Dome","tier": 1, "tags": ["Abjuration","Wind"], "cost": "1 AP","range": "Self","duration": "Instantaneous","desc": "Exceedingly strong winds kick up around you, forming a 15 foot radius dome centered on you. The winds lightly obscure you, and creatures that are within 15 feet of you when the dome is created or who attempt to pass through the dome must make a Strength saving throw or be thrown away 10 feet. Ranged weapon attacks aimed through the dome are thrown off course and automatically miss.<br><br>The dome dissipates at the end of your next turn. You can cast this spell as a response to being targeted by a ranged weapon attack.","empower": "Remove the AP cost from this spell.","author": "CrusaderDroid"}

0 commit comments

Comments
 (0)