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.wordlist.txt

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zypper
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keyspace
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Keyspace
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CQL
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cqlsh
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keyspaces
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CQLSH
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SAI
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SSTables
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Trie
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UCS
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memtables
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cassandra
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Cassandra's
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Cassandra
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CircleCI

content/learning-paths/mobile-graphics-and-gaming/nss-unreal/1-install-plugin.md

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[**Neural Super Sampling Unreal Engine Plugin** → GitHub Repository](https://github.com/arm/neural-graphics-for-unreal)
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Download the latest release package and extract it on your Windows machine.
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Download the latest release package and extract it on your Windows machine. Use the folder corresponding to your Unreal version.
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### 2. Download the runtime for ML Extensions for Vulkan
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[**Unreal NNE Runtime RDG for ML Extensions for Vulkan** → GitHub Repository](https://github.com/arm/ml-extensions-for-vulkan-unreal-plugin).

content/learning-paths/mobile-graphics-and-gaming/nss-unreal/2-emulation-layer.md

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![Project Settings with Vulkan selected as Default RHI under Targeted RHIs#center](./images/targeted_rhis.png "Figure 4: Set Vulkan as the default RHI.")
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## Create the Plugins directory
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## Add and enable the plugins
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Open your project directory in Windows explorer, and create a new folder called `Plugins`.
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1. Open your project directory in Windows explorer, and create a new folder called `Plugins`.
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2. Copy the downloaded and extracted `.zips` into the new directory:
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Enabling the plugin will look slightly different depending on what Unreal version you are using. Follow the steps corresponding to your setup.
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## For Unreal 5.5
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1. Copy the downloaded and extracted `.zip` into the new `Plugins` directory:
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- `UE5.5`
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- `NNERuntimeRDGMLExtensionsForVulkan`
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- `NSS`
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3. Re-open Unreal Engine. When prompted, confirm plugin integration.
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4. Rebuild your project in Visual Studio from source.
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5. Verify the installation by opening the Plugins view in Unreal Engine, and making sure the checkbox is selected for both `NSS` and `NNERuntimeRDGMLExtensionsForVulkan` as shown. Restart Unreal Engine if prompted.
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2. Re-open Unreal Engine. When prompted, confirm plugin integration.
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3. Rebuild your project in Visual Studio from source.
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4. Verify the installation by opening the Plugins view in Unreal Engine, and making sure the checkbox is selected for both `NSS` and `NNERuntimeRDGMLExtensionsForVulkan` as shown. Restart Unreal Engine if prompted.
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![Unreal Engine plugins window showing NSS and NNERuntimeRDGMLExtensionsForVulkan enabled#center](./images/verify_plugin_enabled.png "Figure 5: Verify plugin installation in Unreal Engine.")
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With the emulation layers and plugins configured, you're ready to run Neural Super Sampling in Unreal Engine. Continue to the next section to test the integration.
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## For Unreal 5.4
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1. Copy the downloaded and extracted `.zip` into the new `Plugins` directory:
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- `UE5.4`
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2. Re-open Unreal Engine. When prompted, confirm plugin integration.
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3. Rebuild your project in Visual Studio from source.
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4. Verify the installation by opening the Plugins view in Unreal Engine, and making sure the checkbox is selected for `NSS`. Restart Unreal Engine if prompted.
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With the emulation layers and plugins configured, you're ready to run Neural Super Sampling in Unreal Engine. Continue to the next section to test the integration.

content/learning-paths/mobile-graphics-and-gaming/nss-unreal/_index.md

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prerequisites:
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- Windows 11
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- Unreal Engine 5.5 (Templates and Feature Pack enabled)
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- Unreal Engine 5.4 or 5.5 (Templates and Feature Pack enabled)
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- Visual Studio 2022 (with Desktop Development with C++ and .NET desktop build tools)
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content/learning-paths/servers-and-cloud-computing/cassandra-on-gcp/benchmnarking.md

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title: Cassendra Benchmarking
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title: Cassandra Benchmarking
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### FIXED, DO NOT MODIFY
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## Cassendra Benchmarking by Cassendra-Stress
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## Cassandra Benchmarking by Cassandra-Stress
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Cassandra benchmarking can be performed using the built-in `cassandra-stress` tool, which helps measure database performance under different workloads such as write, read, and mixed operations.
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### Steps for Cassendra Benchmarking with Cassendra-Stress
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### Steps for Cassandra Benchmarking with Cassandra-Stress
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**Verify cassandra-stress Installation:**
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Cassandra comes with a built-in tool called **cassandra-stress** that is used for testing performance. It is usually located in the `tools/bin/` folder of your Cassandra installation.
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| Total GC Time | 0.0 s | 0.0 s |
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| Total Operation Time | 0:00:00 | 0:00:02 |
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### Cassendra performance benchmarking notes
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### Cassandra performance benchmarking notes
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When examining the benchmark results, you will notice that on the Google Axion C4A Arm-based instances:
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- The write operations achieved a high throughput of **10,690 op/s**, while read operations reached **4,962 op/s** on the `c4a-standard-4` Arm64 VM.

content/learning-paths/servers-and-cloud-computing/cassandra-on-gcp/installation.md

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```output
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```
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Cassadra's installation is complete. You can now proceed with the baseline testing.
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Cassandra's installation is complete. You can now proceed with the baseline testing.

content/learning-paths/servers-and-cloud-computing/php-on-gcp/_index.md

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minutes_to_complete: 30
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who_is_this_for: This is an introductory topic for developers migrating Hypertext Preprocesso (PHP) workloads from x86_64 to Arm-based servers, specifically on Google Cloud C4A virtual machines (VM) built on Axion processors.
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who_is_this_for: This is an introductory topic for developers migrating Hypertext Preprocessor (PHP) workloads from x86_64 to Arm-based servers, specifically on Google Cloud C4A virtual machines (VM) built on Axion processors.
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learning_objectives:
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- Provision a SUSE Linux Enterprise Server (SLES) virtual machine on a Google Cloud C4A Arm-based Axion virtual machine

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