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Copy file name to clipboardExpand all lines: content/learning-paths/laptops-and-desktops/windows_armpl/3-apt-enhancement.md
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@@ -50,7 +50,7 @@ You need to configure two places in your Visual Studio project:
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4. Click on the dropdown menu. Select `<Edit...>`
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5. In the dialog that opens, click the `New Line` icon to add Arm Performance Libraries `library` path.
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{{% notice Note %}}
@@ -64,7 +64,10 @@ You are now ready to use Arm Performance Libraries in your project.
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Open the source code file `SpinTheCubeInGDI.cpp` and search for the `_USE_ARMPL_DEFINES` definition.
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Removing the comment will enable the Arm Performance Libraries feature.
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You should see a commented-out definition on line 13 of the program. Removing the comment will enable the Arm Performance Libraries feature when you re-build the application.
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When variable useAPL is True, the application will call `applyRotationBLAS()` instead of the multithreading code to apply the rotation matrix to the 3D vertices.
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