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feat: Add readme files to PapaBear and HotelPvP mods (#17)
* feat: Add readme files to PapaBear and HotelPvP mods Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
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addons/AFM_PapaBear/README.md

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# AFM_PapaBear
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**AFM_PapaBear** is a tribute to the iconic *Papa Bear* radio operator from *Operation Flashpoint*, designed to give Arma Reforger gamemasters and scenario creators a powerful tool for in-game communication. It allows you to easily send immersive radio-style messages to players during missions. Additionally, the addon supports automated broadcasts, enabling number station-style transmissions for atmospheric or narrative purposes.
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## Features
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- Messages are sent over radio and also with ICONIC UPPER CASE STYLE OVER CHAT.
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- Supports scripted or scheduled broadcasts for number station behavior.
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- Immersive enhancement for both PvP and PvE scenarios.
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## Usage
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1. Add the AFM_PapaBearRadio or AFM_NumberRadioStation entity to game world
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2. In the ActionsManagerComponent define the exact message you want to send
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3. Trigger the transmission ingame
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## Development
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1. Install Arma Reforger Tools and Enfusion Workbench via Steam.
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2. Open the Workbench and load the AFM_PapaBear project.
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3. Core files are located in:
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- `Scripts/Game/AFM_PapaBear/`
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- `Sounds/Samples`
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## Contributing
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We welcome community contributions!
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To contribute:
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1. Create a new branch for your changes.
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2. Submit a pull request with a clear description of what you’ve changed or added.
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If you're reporting a bug or requesting a feature, please open a GitHub Issue with a detailed description.
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## Missing features
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- Prefabs aren't currently available to gamemaster, they have to be placed using enfusion editor
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- Triggering transmission is done via player action, I should probably add a GM module that does this
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## Credits
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- Developed by the [ArmaForces](https://github.com/ArmaForces) team.
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- Inspired by the original *Papa Bear* from **Operation Flashpoint: Cold War Crisis**, I have trained the voice model on the original game samples. All credits go to Bohemia Interactive
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## License
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This project is licensed under the [Arma Public License (APL)](https://www.bohemia.net/community/licenses/arma-public-license).

addons/HotelPVP_RHS/README.md

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# HotelPvP RHS
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This is a compatibility mod for RHS and HotelPvP mods

addons/HotelPvP/README.md

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# HotelPvP
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**HotelPvP** is a fast-paced, Counter-Strike-style hostage rescue PvP scenario for [Arma Reforger](https://reforger.armaplatform.com/workshop/64ACA2C9F1E7E0E1), developed by members of the ArmaForces community.
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## Overview
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- **Gameplay**: Attackers aim to rescue a hostage held by defenders within small encampment.
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- **Style**: Inspired by Madin's scenario for Arma3
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- **Mode**: Multiplayer PvP scenario.
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## Features
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- Tactical hostage rescue gameplay.
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- Designed for quick, intense PvP matches.
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## Requirements
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- **Game Version**: Arma Reforger 1.3.0.130 or later.
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- **Dependencies**:
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- [ACE Carrying](https://reforger.armaplatform.com/workshop/64ACA2C9F1E7E0E1)
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- [ACE Core](https://reforger.armaplatform.com/workshop/64ACA2C9F1E7E0E1)
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## License
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This project is licensed under the [Arma Public License (APL)](https://www.bohemia.net/community/licenses/arma-public-license).

addons/HotelPvP_BAF/README.md

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# HotelPvP BAF
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This is a compatibility mod for British Forces and HotelPvP mods

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