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chore:Remove excess logging
1 parent 1b069fc commit a7b9ef1

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2 files changed

+1
-4
lines changed

2 files changed

+1
-4
lines changed

addons/AFM_PapaBear/Scripts/Game/AFM_PapaBear/Components/AFM_RadioMessageNetworkComponent.c

Lines changed: 0 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -53,7 +53,6 @@ class AFM_RadioMessageNetworkComponent : ScriptComponent
5353

5454
void PlayNumberStation(string msg, float seed, float quality, int sampleIndex)
5555
{
56-
Print("NumberStation: Playing " + msg);
5756
SCR_PlayerController pc = SCR_PlayerController.Cast(GetGame().GetPlayerController());
5857
if (!pc)
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return;
@@ -97,7 +96,6 @@ class AFM_RadioMessageNetworkComponent : ScriptComponent
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9897
void PlayRadioMsg(AFM_ERadioMsgType msgType, string msg, int FactionId, float seed, bool isPublic, float quality, int playerID, int sampleIndex)
9998
{
100-
Print("PlayRadioMsg");
10199
SCR_PlayerController pc = SCR_PlayerController.Cast(GetGame().GetPlayerController());
102100
if (isPublic || (pc && playerID == pc.GetPlayerId()))
103101
Rpc(RpcDo_PlayRadioMsg, msgType, msg, FactionId, seed, quality, sampleIndex);
@@ -106,7 +104,6 @@ class AFM_RadioMessageNetworkComponent : ScriptComponent
106104
[RplRpc(RplChannel.Reliable, RplRcver.Owner)]
107105
void RpcDo_PlayRadioMsg(AFM_ERadioMsgType msgType, string msg, int factionId, float seed, float quality, int sampleIndex)
108106
{
109-
Print("RpcDo_PlayRadioMsg");
110107
switch (msgType)
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{
112109
case AFM_ERadioMsgType.SINGLE_MESSAGE:

addons/AFM_PapaBear/Scripts/Game/AFM_PapaBear/Entities/AFM_GMRadioMsg.c

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -57,7 +57,7 @@ class AFM_GMRadioMsg : ScriptedRadioMessage
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//------------------------------------------------------------------------------------------------
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override void OnDelivery(BaseTransceiver receiver, int freq, float quality)
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{
60-
PrintFormat("Delivering message type %1 on freq %2", m_iMessageType, freq, level: LogLevel.NORMAL);
60+
PrintFormat("Delivering message type %1 on freq %2", m_iMessageType, freq, level: LogLevel.DEBUG);
6161
IEntity owner = receiver.GetRadio().GetOwner();
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6363
ChimeraCharacter player;

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