|
5 | 5 |
|
6 | 6 | public class PushPullModifier implements IMeshModifier { |
7 | 7 |
|
8 | | - private float distance; |
9 | | - |
10 | | - private Vector3f center; |
11 | | - |
12 | | - public PushPullModifier() { |
13 | | - this(0, Vector3f.ZERO); |
14 | | - } |
15 | | - |
16 | | - public PushPullModifier(float distance, Vector3f center) { |
17 | | - this.distance = distance; |
18 | | - this.center = center; |
19 | | - } |
20 | | - |
21 | | - @Override |
22 | | - public Mesh3D modify(Mesh3D mesh) { |
23 | | - for (Vector3f v : mesh.vertices) { |
24 | | - float distance = v.distance(center); |
25 | | - Vector3f v0 = v.subtract(center).normalize(); |
26 | | - v.set(v0.mult(this.distance - distance).add(center)); |
27 | | - } |
28 | | - return mesh; |
29 | | - } |
30 | | - |
31 | | - public float getDistance() { |
32 | | - return distance; |
33 | | - } |
34 | | - |
35 | | - public void setDistance(float distance) { |
36 | | - this.distance = distance; |
37 | | - } |
38 | | - |
39 | | - public Vector3f getCenter() { |
40 | | - return center; |
41 | | - } |
42 | | - |
43 | | - public void setCenter(Vector3f center) { |
44 | | - this.center = center; |
45 | | - } |
| 8 | + private float distance; |
| 9 | + |
| 10 | + private Vector3f center; |
| 11 | + |
| 12 | + public PushPullModifier() { |
| 13 | + this(0, Vector3f.ZERO); |
| 14 | + } |
| 15 | + |
| 16 | + public PushPullModifier(float distance, Vector3f center) { |
| 17 | + this.distance = distance; |
| 18 | + this.center = center; |
| 19 | + } |
| 20 | + |
| 21 | + @Override |
| 22 | + public Mesh3D modify(Mesh3D mesh) { |
| 23 | + for (Vector3f vertex : mesh.vertices) { |
| 24 | + float distanceToCenter = vertex.distance(center); |
| 25 | + float displacement = this.distance - distanceToCenter; |
| 26 | + Vector3f directionToCenter = vertex.subtract(center).normalize(); |
| 27 | + vertex.set(directionToCenter.mult(displacement).add(center)); |
| 28 | + } |
| 29 | + return mesh; |
| 30 | + } |
| 31 | + |
| 32 | + public float getDistance() { |
| 33 | + return distance; |
| 34 | + } |
| 35 | + |
| 36 | + public void setDistance(float distance) { |
| 37 | + this.distance = distance; |
| 38 | + } |
| 39 | + |
| 40 | + public Vector3f getCenter() { |
| 41 | + return center; |
| 42 | + } |
| 43 | + |
| 44 | + public void setCenter(Vector3f center) { |
| 45 | + this.center = center; |
| 46 | + } |
46 | 47 |
|
47 | 48 | } |
0 commit comments