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@@ -39,6 +39,17 @@ endeavor, in my opinion, an essential practice.
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The scope of related topics is vast, and my list of potential features is
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accordingly expansive. Some of these are outlined under 'Planned Features'.
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## What It Is:
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***A Personal Playground for 3D Exploration:** Experiment with 3D shapes and coding techniques to create your own virtual worlds.
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***Tool for Creative Programmers:** Build procedural meshes and generate simple game assets with ease.
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***Customizable and Extensible:** Craft unique shapes using a variety of mesh creation tools and modifiers. Even add new functionalities to the library itself.
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## What It Is Not:
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***A Full-Featured 3D Modeling Software:** This library is designed for exploration and learning, not professional-grade modeling. While it offers powerful features, it doesn't aim to replace industry-standard software.
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***A High-Performance Rendering Engine:** The library primarily focuses on mesh creation and manipulation, and doesn't prioritize real-time rendering for large scenes.
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## Core Features
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***3D Geometry Creation and Manipulation** Build a wide range of 3D shapes and
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Throwing some conway operations on a cube seed.
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## What It Is:
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***A Personal Playground for 3D Exploration:** Experiment with 3D shapes and coding techniques to create your own virtual worlds.
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***Tool for Creative Programmers:** Build procedural meshes and generate simple game assets with ease.
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***Customizable and Extensible:** Craft unique shapes using a variety of mesh creation tools and modifiers. Even add new functionalities to the library itself.
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## What It Is Not:
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***A Full-Featured 3D Modeling Software:** This library is designed for exploration and learning, not professional-grade modeling. While it offers powerful features, it doesn't aim to replace industry-standard software.
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***A High-Performance Rendering Engine:** The library primarily focuses on mesh creation and manipulation, and doesn't prioritize real-time rendering for large scenes.
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