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VBO support
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src/main/java/workspace/ui/Graphics3D.java

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@@ -6,6 +6,7 @@
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import engine.resources.Texture;
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import engine.scene.camera.Camera;
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import engine.scene.light.Light;
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import engine.vbo.VBO;
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import math.Matrix4f;
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import mesh.Mesh3D;
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@@ -28,6 +29,8 @@ public interface Graphics3D extends Graphics2D {
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void drawFaces(Mesh3D mesh);
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void fillFaces(Mesh3D mesh);
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void draw(VBO vbo);
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void renderInstances(Mesh3D mesh, List<Matrix4f> instanceTransforms);
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