At least:
- 1 tree, with an animation when it's chopped (can be collapsing, or falling over, but the first frame has to match the normal graphic, and the last frame has to match the exhausted graphic)
- 1 mineable rock, ideally with the ability to easily recolor it for other ore types with an exhaustion animation (crumbling collapse?)
The goal is to be able to include something like this in the demo game (meaning the assets go into this repo):
AscensionGameDev/Intersect-Engine#2639 (comment)