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fix: BaseVitalLookup should deserialize to BaseVital not VitalRegen, this was a mistake in c2711a2
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Framework/Intersect.Framework.Core/GameObjects/ClassBase.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -33,7 +33,7 @@ public IReadOnlyDictionary<Vital, long> BaseVitalLookup
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{
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foreach (var (key, val) in value)
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{
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VitalRegen[(int)key] = val;
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BaseVital[(int)key] = val;
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}
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}
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}

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