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chore: remove unused usings
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87 files changed

+41
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Framework/Intersect.Framework.Core/Config/Options.cs

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using Intersect.Config;
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using Intersect.Config.Guilds;
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using Intersect.Logging;
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using Newtonsoft.Json;
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namespace Intersect;

Framework/Intersect.Framework.Core/Configuration/ClientConfiguration.cs

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using Intersect.Enums;
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using Intersect.Logging;
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using Intersect.Models;
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using Intersect.Utilities;
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using Newtonsoft.Json;
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Framework/Intersect.Framework.Core/Descriptors/GameObjectTypeExtensions.cs

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using Intersect.Collections;
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using Intersect.Extensions;
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using Intersect.Framework.Core.GameObjects.Variables;
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using Intersect.GameObjects;
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using Intersect.Models;
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namespace Intersect.Enums;

Framework/Intersect.Framework.Core/GameObjects/Annotations/EditorFormattedAttribute.cs

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using System.Reflection;
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using Intersect.Localization;
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using Intersect.Logging;
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#if !DEBUG
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using Intersect.Logging;

Intersect (Core)/Collections/Sanitizer.cs

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using Intersect.Extensions;
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namespace Intersect.Collections;
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namespace Intersect.Collections;
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public partial struct Sanitizer

Intersect (Core)/Logging/Log.cs

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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using Intersect.Collections;
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using Intersect.Configuration;
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using Intersect.Logging.Formatting;
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using Intersect.Logging.Output;
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using Intersect.Network;
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using Intersect.Server.Utilities;
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using Intersect.Utilities;
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namespace Intersect.Logging;
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Intersect (Core)/Network/AsymmetricEncryptedPacket.cs

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using System.Security.Cryptography;
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using Intersect.Framework.Reflection;
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using Intersect.Logging;
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using Intersect.Reflection;
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using MessagePack;
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namespace Intersect.Network;

Intersect.Client.Core/Interface/Game/EventWindow.cs

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using Intersect.Client.Core.Controls;
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using Intersect.Client.Entities.Events;
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using Intersect.Client.Framework.Content;
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using Intersect.Client.Framework.Database;
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using Intersect.Client.Framework.File_Management;
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using Intersect.Client.Framework.Gwen.Control;
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using Intersect.Client.General;
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using Intersect.Client.Interface.Game.Typewriting;
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using Intersect.Client.Localization;
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using Intersect.Client.MonoGame.Database;
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using Intersect.Client.Networking;
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using Intersect.Configuration;
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using Intersect.Enums;

Intersect.Client.Core/Interface/Interface.cs

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using System.Runtime.CompilerServices;
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using Intersect.Client.Core;
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using Intersect.Client.Framework.GenericClasses;
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using Intersect.Client.Framework.Graphics;
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using Intersect.Client.Framework.Gwen.Control;
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using Intersect.Client.Framework.Gwen.Input;
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using Intersect.Client.Interface.Menu;
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using Intersect.Client.Interface.Shared;
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using Intersect.Configuration;
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using Intersect.Models;
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using Base = Intersect.Client.Framework.Gwen.Renderer.Base;
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namespace Intersect.Client.Interface;

Intersect.Client.Core/Maps/MapInstance.cs

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using System.Diagnostics;
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using System.Collections.Concurrent;
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using Intersect.Client.Classes.MonoGame.Graphics;
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using Intersect.Client.Core;
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using Intersect.Client.Entities;
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using Intersect.Client.Entities.Events;

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