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remove unused things
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Intersect.Client.Core/Interface/Game/Inventory/InventoryItem.cs

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@@ -12,11 +12,9 @@
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using Intersect.Client.Localization;
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using Intersect.Client.Networking;
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using Intersect.Configuration;
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using Intersect.Core;
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using Intersect.Framework.Core;
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using Intersect.GameObjects;
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using Intersect.Utilities;
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using Microsoft.Extensions.Logging;
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using static Intersect.Client.Localization.Strings;
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namespace Intersect.Client.Interface.Game.Inventory;
@@ -463,12 +461,6 @@ private void PlayerOnInventoryUpdated(Player player, int slotIndex)
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_textureLoaded = string.Empty;
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}
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public void HideIcon() => _iconImage.IsVisibleInParent = false;
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public void ShowQuantity() => _quantityLabel.IsVisibleInParent = true;
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public void HideQuantity() => _quantityLabel.IsVisibleInParent = false;
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public FloatRect RenderBounds()
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{
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var rect = new FloatRect()

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