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A better enhancement would be the allowance of turning one resource into another. Edit: add in the ability to spawn resources using events and this would allow for an easily implemented farming system as well. |
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Adding a second animation for resources, there's the initial one i.e. breaking the resource.
Adding an animation for a resource "regrowing" would allow more customization of various resources by adding more types of customization.
This enhancement idea is not a duplicate to the best of my knowledge.
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