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feature: Conditions on event dialog optionsΒ #1601

@AlexVild

Description

@AlexVild

Description

It would be very valuable and reduce complexity within the event editor if event dialog options could contain conditionals. That way, the developer could allow the player to be allowed to say certain things depending on if the player had completed some objective or whatever.

Unfortunately, doing this with the current client would mean a large re-write is in order. I have implemented this in MAO and it was kinda horrible if you just work with things as implemented, it could be way cleaner if we implemented the event dialog window to be more dynamic.

.. but, maybe that's a B8 activity. The feature is very useful regardless.

Intended Use-Case

Reduce complexity of event structuring

Duplicate Check

  • This feature request is not a duplicate to the best of my knowledge.

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