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bug: Custom attack animation after client restart #2741

@naziozeno

Description

@naziozeno

Description

After you log in the weapon animation stop to work, when you use a basic attack the animation changes to unnarmed, can only back to normal if you unnequip and equip the weapon again

Steps to Reproduce

  1. Create a weapon, put the pappedoll, example: sword
  2. Put the custom annimation on it. the paperdoll will be sword_weapon
  3. equip the weapon and use the basic attack to see the animation.
  4. log out and log in again, do a basic attack and you will see the character do the X_attack and not the X_weapon_sword animation

Version with bug

v0.8.0-beta.548

Last version that worked well

I haven't tested it on other versions

Affected platforms

Windows 10

Is this bug platform-specific?

  • Yes this is platform-specific issue

Did you find any workaround?

To fix you need to unnequip and equip the weapon again.
Theres some resources to test.
https://www.dropbox.com/scl/fi/auai8v6gz26hpyipqp5s4/resource.rar?rlkey=z6pxg2nzz3ruonnd6a8pp4wft&st=tkevqaeb&dl=0

ATENTION: My resources are 8 frames.

Relevant log output

Duplicate Bug Check

  • This bug report is not a duplicate to the best of my knowledge.

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