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bug: Npcs disappearing when a player aggro that and leave the map (Die, enter instance, etc) #2769

@naziozeno

Description

@naziozeno

Description

When you get the atention of a npc and leave it's map, and the npc lost you attention (Vision), it' sudenly disappear.
Can occur when you enter a dungeon or leave the main spawn npc map (out of the vision)

Just occurs with this server config.

Server config:
"Npc": {
"AllowResetRadius": true,
"ResetRadius": 8,
"AllowNewResetLocationBeforeFinish": false,
"ResetVitalsAndStatuses": true,
"ContinuouslyResetVitalsAndStatuses": false,
"AllowEngagingWhileResetting": false,
"ShowLevelByName": true,
"IntangibleDuringReset": true,
"ResetIfCombatTimerExceeded": true

Steps to Reproduce

1 - Active the server config options
2 - Create a NPC
3 - Create a map and put that npc
4 - Create a new normal map and put an Event NPC there to teleport you to a Instance (Solo, Party, Guild)
5 - Create the instance map and put a NPC to kick you out to OVERWORLD (MAIN MAP).
6 - Enter the Dungeon and leave sometimes.
7 - Teleport to the map where's the NPC is and it's gonne.

Link to see the bug. (IDK why the upload is not working here)
https://youtu.be/AAAOFSIz7rs

Version with bug

0.8.0-beta.559

Last version that worked well

Before instance npc reset fix from Daywalkr

Affected platforms

Windows 10, Windows 11, Linux

Is this bug platform-specific?

  • Yes this is platform-specific issue

Did you find any workaround?

No work around found.

Relevant log output

Duplicate Bug Check

  • This bug report is not a duplicate to the best of my knowledge.

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