-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathDCS_A-10C2_Warthog.tmc
More file actions
368 lines (291 loc) · 16.4 KB
/
DCS_A-10C2_Warthog.tmc
File metadata and controls
368 lines (291 loc) · 16.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
// DCS A-10C2 Warthog Thrustmaster Warthog/AVA/MFD Script by Astro
// TARGET version 3.0.25.127
// version 2.2, Nov 2025
include "target.tmh"
include "DCS_Fighter_Common.tmc"
// ------------------------ INITIALISE ------------------------------
int mastermode;
int mastermodecontrolbutton;
int mastermode_aa;
int mastermode_nav;
int deferdelay;
define AB 100 // detent position at AB% of full throttle reach
// -------------------------- MAIN A-10C2 ---------------------------------------------------------
int main()
{
// -------------------- COMMON CONFIGURATION --------------------
dcs_fighter_common_configuration(); // load dcs COMMON config
// -------------------- COMMON FUNCTIONS ------------------------
dcs_fighter_common_functions(); // load dcs COMMON functions
// -------------------- AIRCRAFT FUNCTIONS ----------------------
// Target Management Switch / Armament Selector (overwrites common)
TMS_fwd = CHAIN( L_CTL, D(10), UARROW ); // TMS fwd
TMS_aft = CHAIN( L_CTL, D(10), DARROW ); // TMS aft
TMS_right = CHAIN( L_CTL, D(10), RARROW ); // TMS right
TMS_left = CHAIN( L_CTL, D(10), LARROW ); // TMS left
// Start-up Sequence (overwrites common)
startup = SEQ( CHAIN( DOWN+R_SHIFT, D(10), PULSE+'s', D(), UP+R_SHIFT ), // Battery power
CHAIN( DOWN+L_ALT, D(10), PULSE+'s', D(), UP+L_ALT ), // Inverter STBY
CHAIN( DOWN+R_CTL, D(10), PULSE+'s', D(), UP+R_CTL )); // APU generator power
// Gound Crew (overwrites common)
groundcrew = CHAIN( PULSE+USB[0x31], D(200), PULSE+F11, D(200), PULSE+F8, D(200), PULSE+F5, D(200), PULSE+F2 ); // Radio menu (\), Prev, GroundCrew, Wheel Chocks, Remove
// Master Modes function
mastermode = 0; // mastermode 0,1,2,3 NAV, GUN, CCIP, CCRP
deferdelay = 0;
mastermodecontrolbutton = CHAIN( PULSE+'m',
EXEC( "mastermode = (mastermode+1)%4;" )); // keeps track of current mastermode (assumes start in NAV)
mastermode_aa = CHAIN( DOWN+'m', D(1000), UP+'m' ); // master mode A-A
mastermode_nav = EXEC( "while (mastermode != 0) {" // return to master mode NAV
"DeferCall( deferdelay, &ActKey, PULSE+KEYON+'m' );" // delayed pulse to give a/c time to switch mode
"mastermode = (mastermode+1)%4;" // walk through all modes (until NAV)
"deferdelay = deferdelay + 100;" // delay is absolute, so needs to be increased for every while loop
//"printf(\" mastermode %i \\xa\", mastermode);" // print current mastermode in output window
"}" );
// Exterior Lighting
extlight_full = CHAIN( DOWN+L_CTL, D(10), PULSE+'p', D(), UP+L_CTL, D(100), // Exterior Light per Lighting Panel (pinky switch aft)
DOWN+L_SHIFT+L_CTL, D(10), PULSE+'l', D(), UP+L_SHIFT+L_CTL, D(100), // Anti-Collision Lights - ON
DOWN+L_ALT+L_CTL, D(10), PULSE+'m', D(), UP+L_ALT+L_CTL, D(100), // Position Lights Steady
LED(&Throttle, LED_ONOFF, LED_CURRENT+LED4), D(), // LED4 ON
DOWN+L_ALT+L_CTL, D(10), DOWN+'l', D(800), UP+'l', D(), UP+L_ALT+L_CTL ); // Formation Lights Decrease
extlight_position = CHAIN( DOWN+L_ALT, D(10), PULSE+'p', D(), UP+L_ALT, D(100), // position lights to dimsteady / strobes off (pinky switch fwd)
DOWN+L_ALT+L_CTL, D(10), PULSE+'m', D(), UP+L_ALT+L_CTL, D(), // Position Lights Steady
LED(&Throttle, LED_ONOFF, LED_CURRENT+LED4), D(), // LED4 ON
DOWN+L_ALT+L_CTL, D(10), DOWN+'l', D(800), UP+'l', D(), UP+L_ALT+L_CTL ); // Formation Lights Decrease
extlight_formation = CHAIN( DOWN+L_CTL, D(10), PULSE+'p', D(), UP+L_CTL, D(100), // Exterior Light per Lighting Panel (pinky switch aft)
DOWN+L_ALT+L_CTL, D(10), PULSE+'k', D(), UP+L_ALT+L_CTL, D(100), // Position Lights Off
DOWN+L_ALT+L_SHIFT, D(10), DOWN+'l', D(400), UP+'l', D(), UP+L_ALT+L_SHIFT, D(100), // Formation Lights Increase
LED(&Throttle, LED_ONOFF, LED_CURRENT+LED4) ); // LED4 ON
extlight_covert = CHAIN( DOWN+L_SHIFT, D(10), PULSE+'p', D(), UP+L_SHIFT, D(), // All Covert (pinky switch centre)
LED(&Throttle, LED_ONOFF, LED_CURRENT-LED4) ); // LED4 OFF
// Speedbrake functions (overwrites common)
speedbrakes_open = CHAIN( EXEC( "StopAutoRepeat(6);" ), D(), // stop repeat in case speedbrakes are still closing
DX32 ); // press DX32 to open (Speed Brake Switch Aft)
speedbrakes_close = CHAIN( REXEC( 6, 50, "ActKey( PULSE+KEYON+DX31 );", RNOSTOP ), // press DX31 to close, every 50ms (Speed Brake Switch Forward)
D(3000), // repeat for 3 seconds
EXEC( "StopAutoRepeat(6);" )); // stop repeat
// -------------------- COMMON CONTROLS -------------------------
dcs_fighter_common_controls(); // load dcs COMMON controls
dcs_fighter_common_mfd(); // load dcs MFD controls
// before aircraft controls, to allow for overwriting of common controls when necessary
// -------------------- AIRCRAFT CONTROLS -----------------------
// ---------------------- FLIGHT STICK --------------------------
// --DCS_Fighter_Common---------
// TG - Camera/Gun Trigger
// S1 - Nosewheel Steering Button
// H1 - Trim Switch
// JOYX
// JOYY
// -----------------------------
// Expand FOV Button - S3
MapKeyUMD(&AVA_F16, S3, 0, // U - [always use A-A]
PULSE+'m', // M - [always use NAV]
mastermodecontrolbutton); // D - Master Mode Control Button
/* ------------- TO COMMON
// Target Management Switch
// H2U
MapKeyIO(&AVA_F16, H2U, EXEC( "if (VR_mode) ActKey ( KEYON+DX15 );" // I - VR zoom
"else ActKey ( KEYON+DX7 );" ), // TrackIR zoom in
CHAIN( L_CTL, D(10), UARROW )); // O - TMS up
MapKeyRIO(&AVA_F16, H2U, EXEC( "if (VR_mode) ActKey ( DX15 );" // I - Release DX15
"else ActKey ( DX7 );" ), // Release DX7
0 ); // O -
// H2D
MapKeyIO(&AVA_F16, H2D, EXEC( "if (VR_mode) ActKey ( PULSE+KEYON+L_ALT+'c' );" // I - VR toggle mouse pointer
"else ActKey ( KEYON+DX9 );" ), // TrackIR zoom out
CHAIN( L_CTL, D(10), DARROW )); // O - TMS down
MapKeyRIO(&AVA_F16, H2D, EXEC( "if (VR_mode) ActKey ( 0 );" // I -
"else ActKey ( DX9 );" ), // Release DX9
0 ); // O -
// H2R
MapKeyIO(&AVA_F16, H2R, EXEC( "if (VR_mode) ActKey ( KEYON+DX18 );" // I - VR Right mouse click
"else ActKey ( KEYON+DX8 );" ), // TrackIR snap view right MFD (LWIN+KP6)
CHAIN( L_CTL, D(10), RARROW )); // O - TMS right
MapKeyRIO(&AVA_F16, H2R, EXEC( "if (VR_mode) ActKey ( DX18 );" // I - Release DX18
"else ActKey ( DX8 );" ), // Release DX8
0 ); // O -
// H2L
MapKeyIO(&AVA_F16, H2L, EXEC( "if (VR_mode) ActKey ( KEYON+DX17 );" // I - VR Left mouse click
"else ActKey ( KEYON+DX10 );" ), // TrackIR snap view left MFD (LWIN+KP4)
CHAIN( L_CTL, D(10), LARROW )); // O - TMS left
MapKeyRIO(&AVA_F16, H2L, EXEC( "if (VR_mode) ActKey ( DX17 );" // I - Release DX17
"else ActKey ( DX10 );" ), // Release DX10
0 ); // O -
/*
// Target Management Switch ----- OLD
// H2U
MapKeyIO(&AVA_F16, H2U, CHAIN( L_CTL, D(10), UARROW ), // I - TMS up
DX7 ); // O - zoom in (KP*)
// H2D
MapKeyIO(&AVA_F16, H2D, CHAIN( L_CTL, D(10), DARROW ), // I - TMS down
DX9 ); // O - zoom out (KP\)
// H2R
MapKeyIO(&AVA_F16, H2R, CHAIN( L_CTL, D(10), RARROW ), // I - TMS right
DX8 ); // O - snap view right MFD (LWIN+KP6)
// H2L
MapKeyIO(&AVA_F16, H2L, CHAIN( L_CTL, D(10), LARROW ), // I - TMS left
DX10 ); // O - snap view left MFD (LWIN+KP4)
*/
// Countermeasure Management Switch
// H4U
MapKeyIO(&AVA_F16, H4U, CHAIN( DOWN+R_ALT, D(10), PULSE+RARROW, D(), UP+R_ALT ), // I - Boat Switch - Fwd
'7' ); // O - Countermeasures Management Switch - Fwd
// H4D
MapKeyIO(&AVA_F16, H4D, CHAIN( DOWN+R_ALT, D(10), PULSE+LARROW, D(), UP+R_ALT ), // I - Boat Switch - Aft
'8' ); // O - Countermeasures Management Switch - Aft
// H4R
MapKeyIO(&AVA_F16, H4R, CHAIN( DOWN+R_ALT, D(10), PULSE+DARROW, D(), UP+R_ALT ), // I - Boat Switch - Centre
'0' ); // O - Countermeasures Management Switch - Right
// H4L
MapKeyIO(&AVA_F16, H4L, 0, // I -
'9' ); // O - Countermeasures Management Switch - Left
// H4P
MapKeyIO(&AVA_F16, H4P, 0, // I -
'-' ); // O - Countermeasures Management Switch - Push
// ------------------------ THROTTLE ----------------------------
// --DCS_Fighter_Common---------
// Left Throttle Button
// SPDF/B
// CHF/B
// MSU/D/P
// PSF/B
// EACON/OFF Landing Gear
// EOLIGN/OVER
// EORIGN/OVER
// EFLNORM/OVER
// EFRNORM/OVER
// SC
// APUON/OFF
// RDRNRM/DIS Canopy
// IDLELON/IDLERON
// THR_LEFT
// THR_RIGHT
// THR_FC
// SCX
// SCY
// -----------------------------
// Autopilot
// APENG
MapKeyIO(&Throttle, APENG, 0, // I -
'a' ); // O - LAAP Engage/Disengage
// APDIS
MapKey(&Throttle, APDIS, 0 ); //
// APPAT
MapKey(&Throttle, APPAT, PULSE+'2' ); // LAAP Path Hold
// APAH
MapKey(&Throttle, APAH, PULSE+'3' ); // LAAP Altitude/Heading Hold
// APALT
MapKey(&Throttle, APALT, PULSE+'4' ); // LAAP Altitude/Bank Hold
// Landing Gear / EAC
// EACON
MapKeyIOUMD(&Throttle, EACON, 0, // IU -
0, // OU -
CHAIN( DOWN+R_SHIFT, D(10), PULSE+'e', D(), UP+R_SHIFT ), // IM - EAC Arm
CHAIN( DOWN+L_CTL, D(10), PULSE+'g', D(), UP+L_CTL ), // OM - gear up
0, // ID -
0 ); // OD -
// EACOFF
MapKeyIOUMD(&Throttle, EACOFF, 0, // IU -
0, // OU -
0, // IM -
CHAIN( DOWN+L_SHIFT, D(10), PULSE+'g', D(), UP+L_SHIFT ), // OM - gear down
0, // ID -
0 ); // OD -
// Coolie Switch
// CSU
MapKeyIO(&Throttle, CSU, CHAIN( DOWN+L_SHIFT, D(10), PULSE+'.', D(), UP+L_SHIFT ), // I - UFC STEER DOWN Rocker switch
END ); // O - DMS down
// CSD
MapKeyIO(&Throttle, CSD, CHAIN( DOWN+L_SHIFT, D(10), PULSE+';', D(), UP+L_SHIFT ), // I - UFC STEER UP Rocker switch
HOME ); // O - DMS up
// CSR
MapKeyIO(&Throttle, CSR, 0, // I -
PGDN ); // O - DMS right
// CSL
MapKeyIO(&Throttle, CSL, 0, // I -
DEL ); // O - DMS left
/* TO COMMON -- TEST
// China Hat // TODO to common, use DX13 and DX14
// CHF
MapKeyIO(&Throttle, CHF, brightness_up, // I - brightness up for goggle/HMCS
'v' ); // O - China Hat Fwd
// CHB
MapKeyIO(&Throttle, CHB, brightness_down, // I - brightness down for goggle/HMCS
'c' ); // O - China Hat Aft
*/
// Left Throttle Button
MapKeyIO(&Throttle, LTB, CHAIN( DOWN+L_CTL, D(10), PULSE+'e', D(), UP+L_CTL ), // I - EJECT
'q' ); // O - Left Throttle Button
// Flaps Switch
// FLAPU
MapKey(&Throttle, FLAPU, CHAIN( DOWN+L_SHIFT, D(10), PULSE+'f', D(), UP+L_SHIFT )); // Flaps Up
MapKeyR(&Throttle, FLAPU, CHAIN( DOWN+L_CTL, D(10), PULSE+'f', D(), UP+L_CTL )); // Flaps Down (to middle)
// FLAPM
MapKey(&Throttle, FLAPM, 0 ); //
// FLAPD
MapKey(&Throttle, FLAPD, CHAIN( DOWN+L_CTL, D(10), PULSE+'f', D(), UP+L_CTL )); // Flaps Down (to full)
MapKeyR(&Throttle, FLAPD, CHAIN( DOWN+L_SHIFT, D(10), PULSE+'f', D(), UP+L_SHIFT )); // Flaps Up (to middle)
// Engine Override Left
// EFLNORM
MapKeyIO(&Throttle, EFLNORM, 0, // I -
CHAIN( PULSE+DX22, D(), // O - Flight control - NORMAL ********* FIX DX in DCS
LED(&Throttle, LED_ONOFF, LED_CURRENT-LED5) )); // LED5 OFF for NORMAL
// EFLOVER
MapKeyIO(&Throttle, EFLOVER, 0, // I -
CHAIN( PULSE+DX22, D(), // O - Flight control - MANUAL REVERSION ********* FIX DX in DCS
LED(&Throttle, LED_ONOFF, LED_CURRENT+LED5) )); // LED5 ON for MANUAL
// SC (overwrite of common)
MapKeyIO(&Throttle, SC, TEMPO( CHAIN( DOWN+R_CTL, D(10), PULSE+INS, D(), UP+R_CTL ), // I - re-centre IR tracker / VR helmet
PULSE+DX21, 500 ), // [long] discord mute toggle
'v' ); // O - China Hat Fwd
// U LAYER - Air-to-Air Mode
// BSF - LED1 ON/OFF
MapKeyIO(&Throttle, BSF, 0, // I -
CHAIN( mastermode_aa, D(100), // O - A-A mode on
//DOWN+R_SHIFT, D(10), PULSE+'a', D(), UP+R_SHIFT, D(100), // Master switch ARM
//DOWN+R_SHIFT+R_CTL, D(10), PULSE+'g', D(), UP+R_SHIFT+R_CTL, // GUN/PAC switch GUNARM
LED(&Throttle, LED_ONOFF, LED_CURRENT+LED1) )); // LED1 ON for U layer
MapKeyRIO(&Throttle, BSF, 0, // I -
CHAIN( PULSE+'m', D(100), // O - A-A mode off
//DOWN+R_CTL, D(10), PULSE+'a', D(), UP+R_CTL, D(100), // Master switch SAFE
//DOWN+R_CTL, D(10), PULSE+'g', D(), UP+R_CTL, // GUN/PAC switch SAFE
LED(&Throttle, LED_ONOFF, LED_CURRENT-LED1) )); // LED1 OFF for U layer
// M LAYER - Navigation Mode
// BSM - LED2 ON/OFF
MapKey(&Throttle, BSM, CHAIN( D(200), LED(&Throttle, LED_ONOFF, LED_CURRENT+LED2) )); // LED2 ON for M layer
MapKeyR(&Throttle, BSM, LED(&Throttle, LED_ONOFF, LED_CURRENT-LED2) ); // LED2 OFF for M layer
// D LAYER - Air-to-Ground Mode
// BSB - LED3 ON/OFF
MapKeyIO(&Throttle, BSB, 0, // I -
CHAIN( mastermodecontrolbutton, D(100), // O - A-G mode on
//DOWN+R_SHIFT, D(10), PULSE+'a', D(), UP+R_SHIFT, D(100), // Master switch ARM
//DOWN+R_SHIFT, D(10), PULSE+'g', D(), UP+R_SHIFT, // GUN/PAC switch ARM
LED(&Throttle, LED_ONOFF, LED_CURRENT+LED3) )); // LED3 ON for D layer
MapKeyRIO(&Throttle, BSB, 0, // I -
CHAIN( mastermode_nav, D(100), // O - A-G mode off
//DOWN+R_CTL, D(10), PULSE+'a', D(), UP+R_CTL, D(100), // Master switch SAFE
//DOWN+R_CTL, D(10), PULSE+'g', D(), UP+R_CTL, // GUN/PAC switch SAFE
LED(&Throttle, LED_ONOFF, LED_CURRENT-LED3) )); // LED3 OFF for D layer
} // ===== end main() =========================================================================
// -------------------- AFTERBURNER DETENT --------------------------
int afterburnerdetent(int x)
{
if (x == 1) { // Activate detent
SetCustomCurve(&Throttle, THR_LEFT, LIST(0,0, 25,25, 50,50, AB,AB, 100,AB));
}
else { // Throttle back to full reach
SetSCurve(&Throttle, THR_LEFT, 0, 0, 0, 0, 0);
}
}
// ----------------------- EVENTHANDLE ------------------------------
int EventHandle(int type, alias o, int x)
{
if ((&o == &Throttle) & (x == THR_LEFT)) { // Detect left throttle position for afterburner detent
if (afterburnerdetent_present & afterburnerdetent_lifted) { // If afterburnerdetent present and detent is lifted
if (Throttle[THR_LEFT] < (100-AB)*(2*AMAX)/100) { // If left throttle below afterburner detent value of AB%
afterburnerdetent(1); // Re-engage detent
afterburnerdetent_lifted = 0; // Detent is no longer lifted
}
}
}
DefaultMapping(&o, x);
}