Skip to content

Commit 352abe4

Browse files
committed
updating player lifes on debug keys change
1 parent ca0d73c commit 352abe4

File tree

1 file changed

+8
-0
lines changed

1 file changed

+8
-0
lines changed

orBit Project/Motor2D/j1Scene.cpp

Lines changed: 8 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -346,6 +346,8 @@ bool j1Scene::Update(float dt)
346346
&& !Activate_InGameSettings
347347
&& !Activate_MainMenuSettings)
348348
{
349+
player->lifes = 3;
350+
349351
change_scene(StageList.start->data->GetString());
350352
firstStage = true;
351353
secondStage = false;
@@ -360,6 +362,8 @@ bool j1Scene::Update(float dt)
360362
&& !Activate_InGameSettings
361363
&& !Activate_MainMenuSettings)
362364
{
365+
player->lifes = 3;
366+
363367
change_scene(StageList.start->next->data->GetString());
364368
firstStage = false;
365369
secondStage = true;
@@ -374,6 +378,8 @@ bool j1Scene::Update(float dt)
374378
&& !Activate_InGameSettings
375379
&& !Activate_MainMenuSettings)
376380
{
381+
player->lifes = 3;
382+
377383
change_scene(StageList.start->data->GetString());
378384
firstStage = true;
379385
secondStage = false;
@@ -388,6 +394,8 @@ bool j1Scene::Update(float dt)
388394
&& !Activate_InGameSettings
389395
&& !Activate_MainMenuSettings)
390396
{
397+
player->lifes = 3;
398+
391399
if (firstStage)
392400
{
393401
change_scene(StageList.start->data->GetString());

0 commit comments

Comments
 (0)