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# JamesDSPManager (Audio Effect Digital Signal Processing library for Android)
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GUI is based on Omnirom DSP Manager and able to run on most Android devices from 5.0 - 8.1 include Samsung, AOSP, Cyanogenmod.
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GUI is based on Omnirom DSP Manager and able to run on most Android devices from 5.0 - 8.1 include Samsung, AOSP, Cyanogenmod, recent HTC and Huawei.
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This app in order to improve your music experience especially you want realistic bass and more natural clarity.
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This app don't work too much around with modifying Android framework.
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##### Features:
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--> 2048/4096 order FIR linear phase bass boost
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3. Reverberation
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--> GVerb and Progenitor 2
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--> Progenitor 2 (Complicated IIR network)
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4. FIR Equalizer (Cubic spline interpolated 15 bands equalizer)[How smooth it is?](https://github.com/james34602/JamesDSPManager/blob/master/SmoothEq.svg)
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5. Stereo Widen
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6. BS2B
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--> Samples per channels for full stereo impulse response should less than 500000
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8. Vacuum tube modelling
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9. Viper DDC (IIR Cascaded Second-Order Sections Form II)
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10. Time-frequency analysis based spatializer (Close source)
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##### Supported bit depth:
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| # bits | Status |
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|----------|-------------|
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| 8 | Unsupported |
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| 16 | Supported |
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| 24(Int) | Unsupported |
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| 32(Int) | Supported |
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| 32(Float)| Supported |
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## Important
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### FAQ
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#### 1. Computation datatype?
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A: Float32/Float64, depend on which version you install.
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A: Float32(Close source due to proprietary spatialization algorithm) / Float64, depend on which version you install.
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#### 2. Bass boost filter type?
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#### 8. Why open source? Any license?
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A: Audio effects actually is not hard to implement, I don't think close source is a good idea. Many audio effects is exist in the form of libraries, or even in thesis, everyone can implement it...
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A: Audio effects actually is not hard to implement, I don't think close source basic audio effects is a good idea. Many audio effects is exist in the form of libraries, or even in thesis, everyone can implement it...
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All files in this repository is published under GPLv2.
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