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New Crowdin updates (#93)
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resources/translations/jamesdsp_br.ts

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<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600; text-decoration: underline;&quot;&gt;Limiter&lt;/span&gt;&lt;/p&gt;&lt;p&gt;This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). &lt;/p&gt;&lt;p&gt;&lt;span style=&quot; text-decoration: underline;&quot;&gt;Limiter threshold:&lt;/span&gt; This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; text-decoration: underline;&quot;&gt;Limiter release:&lt;/span&gt; The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &amp;quot;pumping&amp;quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; text-decoration: underline;&quot;&gt;Post gain:&lt;/span&gt; Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
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<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600; text-decoration: underline;&quot;&gt;Limitador&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Este limitador de saída tenta evitar o corte da saída (causado pelo DSP que tenta fazer parte de ou todo o áudio mais alto do que antes se a entrada já estiver perto do máximo). &lt;/p&gt;&lt;p&gt;&lt;span style=&quot; text-decoration: underline;&quot;&gt;Limiar do limitador:&lt;/span&gt; Isto deveria ser -0,1 a menos que, por algum motivo, seu áudio esteja sendo cortado antes do corte digital, caso em que você pode o ajustar para valores mais baixos&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; text-decoration: underline;&quot;&gt;Liberação do limitador:&lt;/span&gt; O limitador só será eficaz se o tempo de liberação for definido. Tempos curtos de liberação levarão a distorções audíveis do som limitado, especialmente em frequências baixas; uma liberação longa é geralmente preferível, mas reduz um pouco o volume que pode ser alcançado. Se o &amp;quot;bombeamento&amp;quot; (abaixar o som limitado e voltar com o tempo) se tornar questionável, tornar a liberação mais longa OU mais curta pode ajudar a tornar o efeito menos perceptível.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; text-decoration: underline;&quot;&gt;Pós-ganho:&lt;/span&gt; O pós-ganho atua como um botão de volume digital para todo efeito, após serem aplicados, mas antes de o som alcançar o limitador.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
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<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600; text-decoration: underline;&quot;&gt;Interpolating FIR Equalizer&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Enables/disables the FIR equalizer. FIR stands for &amp;quot;Finite Impulse Response&amp;quot;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; text-decoration: underline;&quot;&gt;Filter type:&lt;/span&gt; Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
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<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600; text-decoration: underline;&quot;&gt;Interpolando o equalizador FIR&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Aiva/desativa o equalizador FIR. FIR significa &amp;quot;Resposta de impulso finito&amp;quot;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; text-decoration: underline;&quot;&gt;Tipo de filtro:&lt;/span&gt; Escolhe entre a filtragem de fase mínima e linear. A fase mínima é o tipo de filtro recomendado, pois minimiza a latência (efetivamente zero para qualquer forma de filtro sensível). Em contraste, as mudanças de fase introduzidas geralmente não são perceptíveis (a fase linear é útil na pré/pós-produção de gravações multi-faixa, onde as relações de fase entre as faixas têm de ser preservadas. Entretanto, na reprodução em tempo real, o EQ de fase linear introduz latência ao menos tão longa como metade do comprimento do filtro).&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
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<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600; text-decoration: underline;&quot;&gt;Convolver&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.&lt;/p&gt;&lt;p&gt;Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; text-decoration: underline;&quot;&gt;Impulse response optimization:&lt;/span&gt;&lt;/p&gt;&lt;p&gt;This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
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<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600; text-decoration: underline;&quot;&gt;Convolver&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Convolver particionado (convolução de segmentação automática). Selecione seu arquivo de resposta de impulsos para ser convolvido. Ele toma as características do sinal da resposta de impulso e as aplica ao áudio recebido em tempo real.&lt;/p&gt;&lt;p&gt;Suporta respostas de impulso mono, estéreo e estéreo completo/verdadeiro (LL, LR, RL, RR).&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; text-decoration: underline;&quot;&gt;Otimização de resposta de impulso:&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Este parâmetro tenta reduzir ao máximo a duração da resposta de impulso; o objetivo é reduzir ao máximo a latência, possivelmente reduzindo o consumo de energia..&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
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