Skip to content

Implement scale in <transform>? #6

@mgeier

Description

@mgeier

In 3D graphics system, affine transformations are often used. This include translation, rotation and scaling.

The ASDF currently does not support scaling.

Scaling would probably be implemented per-axis, negative scaling could be used for mirroring.

I don't really know a situation where this would be useful, but who knows?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions