-
Notifications
You must be signed in to change notification settings - Fork 215
Open
Labels
bugSomething isn't workingSomething isn't working
Description
Describe the bug
When I first used mayaUSDExport to export usd with arnold shader, the usd file he exported was not what I expected. How should I export usd correctly
usdFilePath = r"C:\Users\1049\Desktop\test\usd\test\c.usda"
cmds.select("group1")
cmds.mayaUSDExport(
mergeTransformAndShape=True,
file=usdFilePath,
selection=True,
shadingMode='useRegistry',
jobContext = ["Arnold"],
exportMaterials=True,
materialsScopeName='mtl'
)that was my exported code
that was my scene
Specs (if applicable):
- OS & version Windows 10
- Maya version maya2025
- Arnold MtoA 5.4.7.1
- Maya-USD 0.32.0
Metadata
Metadata
Assignees
Labels
bugSomething isn't workingSomething isn't working