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Fix typos in index.rst
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docs/tutorials/creating_heterogenous_player_moran_process/index.rst

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.. _create-heterogeneous-moran-processes:
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Create heterogeneous Moran Processes
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Create Heterogeneous Moran Processes
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====================================
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Axelrod Matches are homogeneous by nature but can be extended to utilize
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>>> import axelrod as axl
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>>> players = [player() for player in axl.demo_strategies]
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>>> masses = [1 * i for i in range(len(players))]
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>>> masses = [i for i in range(len(players))]
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>>> players
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[Cooperator, Defector, Tit For Tat, Grudger, Random: 0.5]
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Random: 0.5
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Note that the snippets here only influence the final score of matches. The
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behavior of matches, and moran processes can be more heavily influenced by
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behavior of matches, and Moran processes can be more heavily influenced by
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partially overwriting other :code:`match` functions or :code:`birth` and
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:code:`death` functions within :code:`MoranProcess`.

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