generated from HaxeFlixel/game-jam-template
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathProject.xml
More file actions
65 lines (41 loc) · 2.6 KB
/
Project.xml
File metadata and controls
65 lines (41 loc) · 2.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
<?xml version="1.0" encoding="utf-8"?>
<project xmlns="http://lime.openfl.org/project/1.0.4"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://lime.openfl.org/project/1.0.4 http://lime.openfl.org/xsd/project-1.0.4.xsd">
<!-- _________________________ Application Settings _________________________ -->
<app title="Hyper Space Attack Force: Starmander" file="starmanders" main="Main" version="1.0" company="Axol Studio, LLC" company-url="axolstudio.com" />
<meta title="Hyper Space Attack Force: Starmander" package="com.axolstudio.starmander" version="1.0" company="Axol Studio, LLC" company-url="axolstudio.com" />
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
<app preloader="flixel.system.FlxPreloader" />
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
<set name="SWF_VERSION" value="11.8" />
<!-- ____________________________ Window Settings ___________________________ -->
<!--These window settings apply to all targets-->
<window width="852" height="480" fps="60" background="#000000" hardware="true" vsync="false" antialiasing="0" />
<!--HTML5-specific-->
<window if="html5" resizable="false" />
<!--Desktop-specific-->
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" allow-high-dpi="true"/>
<!--Mobile-specific-->
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" allow-high-dpi="true" />
<!-- _____________________________ Path Settings ____________________________ -->
<set name="BUILD_DIR" value="export" />
<source path="source" />
<assets path="assets/data" embed="true" />
<assets path="assets/images" embed="true" type="image"/>
<assets path="assets/fonts" embed="true" type="font"/>
<assets path="assets/sounds" type="sound" include="*.ogg" rename="snd" embed="true"/>
<assets path="assets/music" type="music" include="*.ogg" rename="mus" embed="true"/>
<haxedef name="DJFLX_SND" value="snd/" />
<haxedef name="DJFLX_MUS" value="mus/" />
<!-- _______________________________ Libraries ______________________________ -->
<haxelib name="flixel" />
<haxelib name="djFlixel" />
<haxelib name="axollib" />
<language name="en-US" />
<haxedef name="FLX_NO_MOUSE" if="mobile" />
<haxedef name="FLX_NO_KEYBOARD" if="mobile" />
<haxedef name="FLX_NO_TOUCH" if="desktop" />
<haxedef name="FLX_NO_DEBUG" unless="debug" />
<launchImage path="raw/ss/cover.png" width="630" height="500" />
</project>