|
| 1 | +import random |
| 2 | +import tkinter as tk |
| 3 | +from tkinter import messagebox |
| 4 | + |
| 5 | +# Initialize the main window |
| 6 | +window = tk.Tk() |
| 7 | +window.title("Money Memory Game") |
| 8 | +window.geometry("400x400") |
| 9 | + |
| 10 | +# List of card values (numbers for simplicity) |
| 11 | +cards = list(range(1, 9)) * 2 |
| 12 | +random.shuffle(cards) |
| 13 | + |
| 14 | +# Variables to track the game state |
| 15 | +first_card = None |
| 16 | +first_button = None |
| 17 | +matches_found = 0 |
| 18 | +attempts = 0 |
| 19 | + |
| 20 | +# Function to check for matches between two selected cards |
| 21 | +def check_match(btn, idx): |
| 22 | + global first_card, first_button, matches_found, attempts |
| 23 | + |
| 24 | + # Disable the button and show the card value |
| 25 | + btn.config(text=str(cards[idx]), state="disabled") |
| 26 | + |
| 27 | + # First card selection |
| 28 | + if first_card is None: |
| 29 | + first_card = cards[idx] |
| 30 | + first_button = btn |
| 31 | + else: |
| 32 | + # Second card selection |
| 33 | + if first_card == cards[idx]: # If cards match |
| 34 | + matches_found += 1 |
| 35 | + first_card = None |
| 36 | + first_button = None |
| 37 | + |
| 38 | + # Check if all matches are found |
| 39 | + if matches_found == 8: |
| 40 | + messagebox.showinfo("Game Over", f"Congratulations! You won in {attempts} attempts!") |
| 41 | + else: # If cards don't match |
| 42 | + window.after(1000, hide_cards, btn, first_button) |
| 43 | + first_card = None |
| 44 | + first_button = None |
| 45 | + |
| 46 | + attempts += 1 |
| 47 | + |
| 48 | +# Function to hide cards if they don't match |
| 49 | +def hide_cards(btn1, btn2): |
| 50 | + btn1.config(text="?", state="normal") |
| 51 | + btn2.config(text="?", state="normal") |
| 52 | + |
| 53 | +# Create the buttons for the game board (4x4 grid) |
| 54 | +buttons = [] |
| 55 | +for i in range(16): |
| 56 | + btn = tk.Button(window, text="?", width=10, height=3, |
| 57 | + command=lambda i=i: check_match(buttons[i], i)) |
| 58 | + btn.grid(row=i // 4, column=i % 4) |
| 59 | + buttons.append(btn) |
| 60 | + |
| 61 | +# Start the game |
| 62 | +window.mainloop() |
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