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Azgaar edited this page Jun 16, 2020 · 15 revisions

Battle Simulator, added to the Generator in version 1.4, allows to simulate battles between two or more regiments. It works based on units power parameter that can be set in the Military units editor.

To start a battle select a regiment, click on the Attack foreign regiment button and then click on another regiment to attack it. You cannot attack regiments of the same state as selected regiment or regiments without any forces. It does not matter where attacked regiment is located and whether it's reachable or not - attacker regiment will be moved directly straight to the selected one.

Once battle is initiated, system automatically selects Battle type. Battle type defines battle phases, which is their turn control the battle process. There are 6 battle types supported, each having its own specific and logic. Both battle type and specific phase can be changed manually at any time.

Battle simulation is iterative.

🗡️ Field battle

A standard type of combat. It starts with 🎯 skirmish phase, where ranged and machinery units prevail. Skirmish usually lasts for a few iterations depending on how many ranged units are in both armies. Then ⚔️ melee battle begins - melee and armored units excel at this phase. Once morale of one army drops, it is entering a 🏳️ retreat phase, where strength of all units is drastically decreased. Another side immediately starts to 🐎 pursue the enemy, getting a good advantage for mounted units.

Melee Ranged Mounted Machinery Naval Armored Aviation Magical
🎯 Skirmish 0.2 2.4 0.1 3 1 0.2 1.8 1.8
⚔️ Melee 2 1.2 1.5 0.5 0.2 2 0.8 0.8
🐎 Pursue 1 1 4 0.05 1 1 1.5 0.6
🏳️ Retreat 0.1 0.01 0.5 0.01 0.2 0.1 0.8 0.05

🌊 Field battle

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