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Heightmap customization

Azgaar edited this page Feb 6, 2018 · 30 revisions

Heightmap customization is a manual process of creating a Heightmap using build-in tools. There are two options here: you may apply an existing heightmap template, you may edit a create new template, you may draw a heightmap from scratch.

To start customization click on arrow button to open option, then open Customization tab. Click on "Start / Clear" button to remove the existing map and generate a new Voronoi diagram. To use templates click on "Apply Template". To draw a map use the "Free Draw brushes" buttons.

Once you are satisfied with the Heightmap, click on "Complete". To minimize the failure risk the button activates only where there are at least 500 land cells and count of land cells is at least double the number of burgs.

Free Draw brushes !https://i2.wp.com/azgaar.files.wordpress.com/2018/02/freedrawbrushes.png!

  • Brush power - range controls power of brushes below
  • Elevate (↥) - increase cell height
  • Depress (↧) - decrease cell height
  • Align (=) - fit cells height to the first taged
  • Smooth (~) - smooth cell height by taking average of its neighbors
  • Hill (H) - a round blob
  • Pit (P) - a round depression feature
  • Range (R) - an elongated blob, click once to set a start point, the second click to place a Range
  • Trough (T) - an elongated depression feature, works as Range

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