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I like the idea of using entities for reactive programming a lot, definitely. That always was one of the goals. To get a better idea I would probably want to collect some concrete examples. @mpaul31, would it be possible for you to share details about your use case? Code would be great, or otherwise just a description. Same applies to anyone else reading this post - if you have a use case let us know. One of the interesting questions is how we should handle subscription management. Sometimes, subscriptions are static (e.g. can be computed purely from on entity ID), but sometimes they need to be managed dynamically using explicit subscribe and unsubscribe operations. |
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Now with the new Netherite backend in the works, it would be awesome if durable entities supported pub/sub between entities (maybe orchestrations as well?).
I had a use case for this on one of my current projects and it was trivial to add but the number of subscribers per entity was low with a very naïve implementation. Would be awesome to see this baked in and too throw in a twist using Reactive Extensions. :)
@sebastianburckhardt thoughts?
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