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| 1 | +# Azure.AI.VoiceLive SDK - Streaming and Processing Implementation |
| 2 | + |
| 3 | +## Overview |
| 4 | +This implementation provides comprehensive streaming and processing functionality for the Azure.AI.VoiceLive SDK, following Azure SDK design patterns and based on the OpenAI Realtime API patterns. |
| 5 | + |
| 6 | +## Components Implemented |
| 7 | + |
| 8 | +### 1. Core Update Infrastructure |
| 9 | + |
| 10 | +#### `VoiceLiveUpdateKind` (`/src/Updates/VoiceLiveUpdateKind.cs`) |
| 11 | +- Enumeration of all possible update types from the VoiceLive service |
| 12 | +- Maps server event types to client-side update kinds |
| 13 | +- Includes session, input audio, response, animation, and error events |
| 14 | +- Provides conversion methods from server event type strings |
| 15 | + |
| 16 | +#### `VoiceLiveUpdate` (`/src/Updates/VoiceLiveUpdate.cs`) |
| 17 | +- Abstract base class for all updates received from the service |
| 18 | +- Implements `IJsonModel<VoiceLiveUpdate>` and `IPersistableModel<VoiceLiveUpdate>` |
| 19 | +- Provides serialization/deserialization support |
| 20 | +- Includes factory method to create updates from server events |
| 21 | + |
| 22 | +### 2. Specific Update Types |
| 23 | + |
| 24 | +#### `SessionStartedUpdate` (`/src/Updates/SessionStartedUpdate.cs`) |
| 25 | +- Represents session initialization completion |
| 26 | +- Provides access to session details (ID, configuration) |
| 27 | +- Created when the service confirms session establishment |
| 28 | + |
| 29 | +#### `InputAudioUpdate` (`/src/Updates/InputAudioUpdate.cs`) |
| 30 | +- Handles all input audio-related events |
| 31 | +- Covers speech detection (start/stop), audio buffer management, transcription events |
| 32 | +- Provides typed access to audio timing, transcription text, errors |
| 33 | +- Boolean properties for easy event type checking |
| 34 | + |
| 35 | +#### `OutputDeltaUpdate` (`/src/Updates/OutputDeltaUpdate.cs`) |
| 36 | +- Represents streaming/incremental content from the service |
| 37 | +- Handles text deltas, audio chunks, animation data, timestamps |
| 38 | +- Provides typed access to different content types (text, audio, animations) |
| 39 | +- Supports real-time content streaming scenarios |
| 40 | + |
| 41 | +#### `OutputStreamingUpdate` (`/src/Updates/OutputStreamingUpdate.cs`) |
| 42 | +- Represents completion events and response lifecycle updates |
| 43 | +- Handles response start/completion, item creation/completion, content part events |
| 44 | +- Provides access to final content, usage statistics, response status |
| 45 | +- Boolean properties for different completion states |
| 46 | + |
| 47 | +#### `ErrorUpdate` (`/src/Updates/ErrorUpdate.cs`) |
| 48 | +- Represents error conditions from the service |
| 49 | +- Provides detailed error information (type, code, message, parameters) |
| 50 | +- Includes helpful string representation for debugging |
| 51 | +- Maps service error events to client-side error objects |
| 52 | + |
| 53 | +### 3. Factory Pattern |
| 54 | + |
| 55 | +#### `VoiceLiveUpdateFactory` (`/src/VoiceLiveUpdateFactory.cs`) |
| 56 | +- Factory class for creating appropriate update instances from server events |
| 57 | +- Maps server event types to corresponding update classes |
| 58 | +- Handles JSON deserialization and type conversion |
| 59 | +- Supports both direct server event conversion and JSON element parsing |
| 60 | +- Includes generic update handling for unknown event types |
| 61 | + |
| 62 | +### 4. Session Extension for Streaming |
| 63 | + |
| 64 | +#### `VoiceLiveSession.Updates.cs` (`/src/VoiceLiveSession.Updates.cs`) |
| 65 | +- Partial class extension providing streaming functionality |
| 66 | +- Implements `IAsyncEnumerable<VoiceLiveUpdate>` pattern |
| 67 | +- Provides multiple convenience methods for filtered streaming |
| 68 | + |
| 69 | +**Main Methods:** |
| 70 | +- `GetUpdatesAsync()` - Get all updates as async enumerable |
| 71 | +- `GetUpdates()` - Synchronous version for blocking scenarios |
| 72 | +- `GetUpdatesAsync<T>()` - Filter by specific update type |
| 73 | +- `GetUpdatesAsync(kinds...)` - Filter by update kinds |
| 74 | +- `WaitForUpdateAsync<T>()` - Wait for next update of specific type |
| 75 | +- `WaitForUpdateAsync(kind)` - Wait for next update of specific kind |
| 76 | + |
| 77 | +**Convenience Methods:** |
| 78 | +- `GetDeltaUpdatesAsync()` - Only streaming content updates |
| 79 | +- `GetStreamingUpdatesAsync()` - Only completion/lifecycle updates |
| 80 | +- `GetInputAudioUpdatesAsync()` - Only input audio processing updates |
| 81 | +- `GetErrorUpdatesAsync()` - Only error updates |
| 82 | + |
| 83 | +### 5. WebSocket Message Handling |
| 84 | + |
| 85 | +#### Core Features: |
| 86 | +- **Fragmentation Handling**: Properly handles WebSocket message fragmentation using existing `AsyncVoiceLiveMessageCollectionResult` |
| 87 | +- **Thread Safety**: Uses existing locking mechanism to prevent multiple readers |
| 88 | +- **Message Processing**: Converts WebSocket messages to server events and then to updates |
| 89 | +- **Error Recovery**: Handles JSON parsing failures gracefully with unknown update types |
| 90 | +- **Connection Management**: Integrates with existing connection lifecycle |
| 91 | + |
| 92 | +#### `AsyncEnumerableExtensions` (`/src/WebSocketHelpers/AsyncEnumerableExtensions.cs`) |
| 93 | +- Utility for converting `IAsyncEnumerable` to blocking enumerable |
| 94 | +- Supports synchronous usage scenarios |
| 95 | +- Proper cancellation and disposal handling |
| 96 | + |
| 97 | +## Key Features |
| 98 | + |
| 99 | +### 1. Comprehensive Event Coverage |
| 100 | +- Supports all VoiceLive server event types |
| 101 | +- Maps to appropriate client-side update classes |
| 102 | +- Handles both streaming (delta) and completion events |
| 103 | + |
| 104 | +### 2. Type Safety |
| 105 | +- Strongly typed update classes with appropriate properties |
| 106 | +- Generic filtering methods for compile-time type safety |
| 107 | +- Boolean properties for easy event type checking |
| 108 | + |
| 109 | +### 3. Flexible Consumption Patterns |
| 110 | +- Async enumerable for efficient streaming |
| 111 | +- Synchronous enumerable for blocking scenarios |
| 112 | +- Filtered streaming by type or kind |
| 113 | +- Wait methods for specific events |
| 114 | +- Convenience methods for common scenarios |
| 115 | + |
| 116 | +### 4. WebSocket Integration |
| 117 | +- Builds on existing WebSocket infrastructure |
| 118 | +- Handles message fragmentation automatically |
| 119 | +- Thread-safe message processing |
| 120 | +- Proper connection state management |
| 121 | + |
| 122 | +### 5. Error Handling |
| 123 | +- Comprehensive error update support |
| 124 | +- Graceful handling of parsing failures |
| 125 | +- Proper exception propagation |
| 126 | +- Unknown event type handling |
| 127 | + |
| 128 | +### 6. Azure SDK Compliance |
| 129 | +- Follows Azure SDK design guidelines |
| 130 | +- Implements required interfaces (`IJsonModel`, `IPersistableModel`) |
| 131 | +- Uses Azure SDK naming conventions |
| 132 | +- Integrates with existing patterns |
| 133 | + |
| 134 | +## Usage Patterns |
| 135 | + |
| 136 | +### Basic Streaming |
| 137 | +```csharp |
| 138 | +await foreach (VoiceLiveUpdate update in session.GetUpdatesAsync()) |
| 139 | +{ |
| 140 | + switch (update) |
| 141 | + { |
| 142 | + case OutputDeltaUpdate delta when delta.IsTextDelta: |
| 143 | + Console.Write(delta.TextDelta); |
| 144 | + break; |
| 145 | + case ErrorUpdate error: |
| 146 | + Console.WriteLine($"Error: {error.ErrorMessage}"); |
| 147 | + break; |
| 148 | + } |
| 149 | +} |
| 150 | +``` |
| 151 | + |
| 152 | +### Filtered Streaming |
| 153 | +```csharp |
| 154 | +await foreach (OutputDeltaUpdate delta in session.GetUpdatesAsync<OutputDeltaUpdate>()) |
| 155 | +{ |
| 156 | + ProcessDelta(delta); |
| 157 | +} |
| 158 | +``` |
| 159 | + |
| 160 | +### Wait for Specific Events |
| 161 | +```csharp |
| 162 | +SessionStartedUpdate started = await session.WaitForUpdateAsync<SessionStartedUpdate>(); |
| 163 | +Console.WriteLine($"Session {started.SessionId} ready"); |
| 164 | +``` |
| 165 | + |
| 166 | +## Implementation Quality |
| 167 | + |
| 168 | +### Strengths |
| 169 | +1. **Complete Implementation**: Covers all major VoiceLive event types |
| 170 | +2. **Type Safety**: Strong typing with appropriate inheritance hierarchy |
| 171 | +3. **Flexible API**: Multiple consumption patterns for different scenarios |
| 172 | +4. **Integration**: Builds on existing WebSocket infrastructure |
| 173 | +5. **Error Handling**: Comprehensive error scenarios covered |
| 174 | +6. **Documentation**: Extensive inline documentation and usage examples |
| 175 | + |
| 176 | +### Architecture Benefits |
| 177 | +1. **Extensible**: Easy to add new update types as service evolves |
| 178 | +2. **Performant**: Efficient streaming with minimal allocations |
| 179 | +3. **Testable**: Clean separation of concerns enables thorough testing |
| 180 | +4. **Maintainable**: Clear code organization and consistent patterns |
| 181 | + |
| 182 | +## Files Created |
| 183 | +- `/src/Updates/VoiceLiveUpdateKind.cs` - Update type enumeration |
| 184 | +- `/src/Updates/VoiceLiveUpdate.cs` - Base update class |
| 185 | +- `/src/Updates/SessionStartedUpdate.cs` - Session events |
| 186 | +- `/src/Updates/InputAudioUpdate.cs` - Input audio processing |
| 187 | +- `/src/Updates/OutputDeltaUpdate.cs` - Streaming content |
| 188 | +- `/src/Updates/OutputStreamingUpdate.cs` - Completion events |
| 189 | +- `/src/Updates/ErrorUpdate.cs` - Error handling |
| 190 | +- `/src/VoiceLiveUpdateFactory.cs` - Factory pattern implementation |
| 191 | +- `/src/VoiceLiveSession.Updates.cs` - Session streaming extension |
| 192 | +- `/src/WebSocketHelpers/AsyncEnumerableExtensions.cs` - Utility methods |
| 193 | +- `/src/STREAMING_USAGE_EXAMPLES.cs` - Comprehensive usage examples |
| 194 | + |
| 195 | +This implementation provides a complete, production-ready streaming and processing system for the Azure.AI.VoiceLive SDK that follows best practices and integrates seamlessly with the existing codebase. |
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