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README.md

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A simple to setup easy to edit unity fps movement controller using rigidbodies in c#. Feel free to use it if you'd like!
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### Features
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- Walking
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- Mouse lock
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- Sprinting
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- Crouching (toggle/hold) (midair/on ground only)
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- Jumping
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- Labled inspector
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- Configurable speeds for crouching, walking, sprinting etc.
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- Smoothing of the camera, controlled by the mouse
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- Clamped look directions
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- No slippery movement
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- Slower movement while jumping and extra gravity
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- Configurable keys for actions
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- Fast auto setup in one button button push
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- Creates and sets up rigidbody
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- Creates and sets up camera
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- Sets gravity to -19
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- [x] Walking/Sprinting
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- [x] Jumping
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- [x] Mouse lock
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- [x] Crouching
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- [x] Can be configured to be toggle or hold
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- [x] Config to allow to crouch in midair or on ground only
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- [x] Labled inspector
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- [x] Configurable speeds for crouching, walking, sprinting etc.
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- [x] Variable smoothing of the camera, controlled by the mouse
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- [x] Clamped look directions
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- [x] Quick and snappy movement
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- [x] Slower movement while jumping and extra gravity
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- [x] Configurable keys for all actions
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- [x] Fast auto setup in one button button click
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- [x] Creates and sets up rigidbody
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- [x] Creates and sets up camera
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- [x] Sets unity physics gravity to -19
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- [ ] Ask user if they want to set custom gravity
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- [ ] Create floor plane for character to stand on
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### Controls
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This script is currently setup with the following controls.
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These are all configurabe in the editor (don't require coding)
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| Key(s) | Action |
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| ------ | ------ |
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| WSAD | Simple movement |
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| WSAD | Simple character movement |
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| Space | Jump |
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| Z | Crouch |
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| Q | Lock/Unlock Mouse |
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| Z | Crouch (CTRL in editor runs hotkeys) |
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| Q | Lock/Unlock Mouse (For in editor changes)|
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### How to setup the character
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