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@@ -78,6 +78,11 @@ which may be suitable for large projects but unlikely to be necessary for our in
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- See `Package.wxs` and `AppComponents.wxs` in ours for reference
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6. Duplicate `ComponentGroupRef` tag for the other feature with a suitable ID for Visual C++ Redustributable libraries; similarly duplicate `AppComponents.wxs` and rename IDs to waht you used in the corresponding `ComponentGroupRef` ID
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- See `Package.wxs` and `VRredist.wxs` in ours for reference
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7. Modify `INSTALLFOLDER` in `Folders.wxs` to suit your preferred install location
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- Supplying `ProgramFiles6432Folder` for `StandardDirectory` simply means to use either `C:\Program Files (x86)` or `C:\Program Files` as appropriate depending on build target
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- The template created by HeatWave concatenates company name and product name to make one folder; we split this up into a nested folder structure for our use case
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8. Specify additional folders nested under `INSTALLFOLDER` according to your Flutter build
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- Refer to `build/windows/runner/Release` after running `flutter build windows` in your Flutter project
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