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constants.ts
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import { SpecialAttr, SpecialSet } from './types';
export const FALLOUT_ERA_STARTS = [
{ year: 2161, region: "Southern California (Fallout 1)", description: "The era of the Master's rise." },
{ year: 2241, region: "Northern California (Fallout 2)", description: "The era of the Enclave and the Chosen One." },
{ year: 2277, region: "Capital Wasteland (Fallout 3)", description: "The era of the Lone Wanderer." },
{ year: 2281, region: "Mojave Wasteland (Fallout: New Vegas)", description: "The era of the Courier and the battle for Hoover Dam." },
{ year: 2287, region: "The Commonwealth (Fallout 4)", description: "The era of the Sole Survivor and the Institute." },
{ year: 2102, region: "Appalachia (Fallout 76)", description: "The early years of reclamation." }
];
export const DEFAULT_SPECIAL: SpecialSet = {
[SpecialAttr.Strength]: 5,
[SpecialAttr.Perception]: 5,
[SpecialAttr.Endurance]: 5,
[SpecialAttr.Charisma]: 5,
[SpecialAttr.Intelligence]: 5,
[SpecialAttr.Agility]: 5,
[SpecialAttr.Luck]: 5
};
export const PIP_BOY_GREEN = '#1aff1a';
export const PIP_BOY_DARK = '#0c0c0c';