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Codex - Angels of Deaths (Blood Angels).cat

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -4142,9 +4142,9 @@ and courage in the face of death. Once broken, a Space Marine squad may rally
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</modifier>
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</modifiers>
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<categoryLinks>
4145-
<categoryLink id="7e7a-78cf-1ef6-3cf7" name="Ultramarines" hidden="false" targetId="6186-0c50-3540-dc37" primary="false"/>
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<categoryLink id="aca4-7da3-b6fd-b3d5" name="Squads" hidden="false" targetId="ea97-27b5-39c7-4630" primary="true"/>
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<categoryLink id="7bd1-0cc1-ba5c-51aa" name="Blood Angels" hidden="false" targetId="9fec-6f81-5e76-3592" primary="false"/>
4147+
<categoryLink targetId="6186-0c50-3540-dc37" id="54ce-c95a-404a-8af8" primary="false" name="Ultramarines"/>
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</categoryLinks>
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<selectionEntryGroups>
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<selectionEntryGroup id="5c7e-edb1-201e-005a" name="Sergeant Type" hidden="false" collective="false" import="true" defaultSelectionEntryId="af29-4492-67ca-4a3c">

Codex - Chaos.cat

Lines changed: 91 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -698,6 +698,11 @@ The model is protected by a Daemonic Aura (4+ unmodified save).</description>
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<costs>
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<cost name="pts" typeId="points" value="0"/>
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</costs>
701+
<rules>
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<rule name="Regeneration" id="630a-06d5-e94d-7e90" hidden="false" publicationId="02e1-3f69-7ae7-f5c5" page="53">
703+
<description>Place any Bloodletters that are slain onto their side instead of removing from play. At the Rally Phase, roll for each model. On a 4+ they regenerate any damage suffered and stand back up. </description>
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</rule>
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</rules>
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</selectionEntry>
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<selectionEntry id="0d81-7ba2-10e6-48ed" name="Flesh Hounds" hidden="false" collective="false" import="true" type="upgrade">
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<modifiers>
@@ -1626,6 +1631,7 @@ The launcher cannot be hit separetely but any hit which penetrates the body will
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<condition type="atLeast" value="1" field="selections" scope="roster" childId="719b-71a6-2809-47b8" shared="true" includeChildSelections="true" includeChildForces="true"/>
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<condition type="atLeast" value="1" field="selections" scope="roster" childId="ed46-5374-3801-0d90" shared="true" includeChildSelections="true" includeChildForces="true"/>
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<condition type="atLeast" value="1" field="selections" scope="roster" childId="f280-6991-f2c1-a5a9" shared="true" includeChildSelections="true" includeChildForces="true"/>
1634+
<condition type="atLeast" value="1" field="selections" scope="roster" childId="5785-abb3-0a25-ed37" shared="true" includeChildSelections="true" includeChildForces="true"/>
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</conditions>
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</conditionGroup>
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</conditionGroups>
@@ -7568,6 +7574,91 @@ Enemy models may not attack Foulspawn in close combat.</description>
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<cost name="pts" typeId="points" value="0"/>
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</costs>
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</selectionEntry>
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<selectionEntry type="upgrade" import="true" name="Huron Blackheart" hidden="false" id="5785-abb3-0a25-ed37">
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<entryLinks>
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<entryLink import="true" name="Army Commander" hidden="false" id="0559-0447-06c7-3875" collective="false" targetId="304e-0079-0a70-ccd5" type="selectionEntry"/>
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<entryLink import="true" name="Wargear Cards" hidden="false" id="6233-6e1a-2c17-6e5b" collective="false" targetId="0c12-c9a3-9886-7ce2" type="selectionEntryGroup">
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<constraints>
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<constraint type="max" value="4" field="selections" scope="parent" shared="true" id="5735-6d8e-3cd5-3d65" percentValue="false" includeChildSelections="false" includeChildForces="false"/>
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</constraints>
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</entryLink>
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<entryLink import="true" name="Power Armour" hidden="false" id="c7ca-c74b-a918-ace8" collective="false" targetId="223b-6b82-1907-d976" type="selectionEntry">
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<constraints>
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<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="7c02-1577-45d2-d186" percentValue="false" includeChildSelections="false" includeChildForces="false"/>
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</constraints>
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<infoLinks>
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<infoLink name="Frag Grenade" id="9cd3-ffcd-ff8c-9513" hidden="false" targetId="122b-b17a-4e87-5994" type="profile"/>
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<infoLink name="Bolt Pistol" id="a976-2ed8-fdc6-a404" hidden="false" targetId="3741-3592-b694-79b4" type="profile"/>
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</infoLinks>
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<entryLinks>
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<entryLink import="true" name="Power Axe" hidden="false" id="9c1b-bc93-dd26-508d" type="selectionEntry" targetId="b690-d341-fa77-01b8">
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<constraints>
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<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="7bd3-33b0-6722-687f" includeChildSelections="false"/>
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<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="2683-d2b9-563d-4af2" includeChildSelections="false"/>
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</constraints>
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</entryLink>
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</entryLinks>
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</entryLink>
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</entryLinks>
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<selectionEntryGroups>
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<selectionEntryGroup name="Weapons" id="f4c1-c6cb-333b-d44f" hidden="false" collective="false" import="true">
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<entryLinks>
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<entryLink import="true" name="Assault Weapons" hidden="false" id="526b-a59f-a5f5-59ed" collective="false" targetId="bf95-e4e4-5614-9c8a" type="selectionEntryGroup">
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<modifiers>
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<modifier type="set" value="true" field="hidden">
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<conditionGroups>
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<conditionGroup type="and">
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<conditions>
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<condition type="equalTo" value="1" field="selections" scope="parent" childId="1909-d063-e86d-0920" shared="true" percentValue="false" includeChildSelections="true" includeChildForces="false"/>
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</conditions>
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</conditionGroup>
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</conditionGroups>
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</modifier>
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</modifiers>
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</entryLink>
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<entryLink import="true" name="Grenades" hidden="false" id="4ab6-e93c-6e76-d3e1" collective="false" targetId="1d95-a696-1664-22ee" type="selectionEntryGroup">
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<modifiers>
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<modifier type="set" value="true" field="hidden">
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<conditionGroups>
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<conditionGroup type="and">
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<conditions>
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<condition type="equalTo" value="1" field="selections" scope="parent" childId="1909-d063-e86d-0920" shared="true" percentValue="false" includeChildSelections="true" includeChildForces="false"/>
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</conditions>
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</conditionGroup>
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</conditionGroups>
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</modifier>
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</modifiers>
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</entryLink>
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<entryLink import="true" name="Special Weapons" hidden="false" id="ae23-e8f7-cfd4-b73a" collective="false" targetId="4d14-423e-9e23-ebe0" type="selectionEntryGroup">
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<modifiers>
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<modifier type="set" value="true" field="hidden">
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<conditionGroups>
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<conditionGroup type="and">
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<conditions>
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<condition type="equalTo" value="1" field="selections" scope="parent" childId="1909-d063-e86d-0920" shared="true" percentValue="false" includeChildSelections="true" includeChildForces="false"/>
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</conditions>
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</conditionGroup>
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</conditionGroups>
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</modifier>
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</modifiers>
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<constraints>
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<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="d29e-2d24-c09d-10e1" percentValue="false" includeChildSelections="false" includeChildForces="false"/>
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</constraints>
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</entryLink>
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</entryLinks>
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</selectionEntryGroup>
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</selectionEntryGroups>
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<costs>
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<cost name="pts" typeId="points" value="152"/>
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</costs>
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<selectionEntries>
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<selectionEntry type="upgrade" import="true" name="The Tyrant&apos;s Claw" hidden="false" id="9369-c1fa-5702-5673"/>
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</selectionEntries>
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<categoryLinks>
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<categoryLink targetId="9497-ff1f-dffc-011f" id="88d0-a55c-b8f7-0db5" primary="true" name="Characters"/>
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<categoryLink targetId="b373-19ca-9b61-1a4c" id="2850-9a9d-34f5-2ea3" primary="false" name="Chaos"/>
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</categoryLinks>
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</selectionEntry>
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</sharedSelectionEntries>
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<sharedSelectionEntryGroups>
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<selectionEntryGroup id="f130-ec76-3fd2-cfdc" name="Chaos Rewards" hidden="false" collective="false" import="true">

Codex - Imperial Agents.cat

Lines changed: 56 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2419,6 +2419,62 @@ See datafax for damage table</description>
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</costs>
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</entryLink>
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</entryLinks>
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<selectionEntries>
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<selectionEntry type="upgrade" import="true" name="Arbites Combat Shotgun" hidden="false" id="98b6-f28c-173d-861a" publicationId="8eed-45fd-d4be-9a1b" page="Issue 169">
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<costs>
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<cost name="pts" typeId="points" value="3"/>
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</costs>
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<profiles>
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<profile name="Solid Shot" typeId="d8e8-6c66-f558-30ee" typeName="Weapon" hidden="false" id="0abe-12d8-6ddc-1012">
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<characteristics>
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<characteristic name="Short range" typeId="a108-ac67-8c42-6bbb">4</characteristic>
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<characteristic name="Long Range" typeId="3acf-5fa0-de29-6094">18</characteristic>
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<characteristic name="Short &apos;To Hit’" typeId="bbc0-6de5-4dfa-9328">-</characteristic>
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<characteristic name="Long &apos;To Hit’" typeId="10bb-0500-b03c-643c">-1</characteristic>
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<characteristic name="Strength" typeId="e297-34fa-4b72-f0b6">4</characteristic>
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<characteristic name="Damage" typeId="8978-f9c3-8957-1481">1</characteristic>
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<characteristic name="Save Modifier" typeId="53ec-cd58-3d6e-c00d">0</characteristic>
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<characteristic name="Armour Penetration" typeId="0530-f4b7-b7db-de67">4+D6</characteristic>
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<characteristic name="Special" typeId="9fb9-b2be-dfa5-713d">Knockback</characteristic>
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</characteristics>
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</profile>
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<profile name="Scatter Shot" typeId="d8e8-6c66-f558-30ee" typeName="Weapon" hidden="false" id="4220-afbd-0b86-e612">
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<characteristics>
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<characteristic name="Short range" typeId="a108-ac67-8c42-6bbb">4</characteristic>
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<characteristic name="Long Range" typeId="3acf-5fa0-de29-6094">18</characteristic>
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<characteristic name="Short &apos;To Hit’" typeId="bbc0-6de5-4dfa-9328">-</characteristic>
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<characteristic name="Long &apos;To Hit’" typeId="10bb-0500-b03c-643c">-1</characteristic>
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<characteristic name="Strength" typeId="e297-34fa-4b72-f0b6">3</characteristic>
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<characteristic name="Damage" typeId="8978-f9c3-8957-1481">1</characteristic>
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<characteristic name="Save Modifier" typeId="53ec-cd58-3d6e-c00d">0</characteristic>
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<characteristic name="Armour Penetration" typeId="0530-f4b7-b7db-de67">3+D6</characteristic>
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<characteristic name="Special" typeId="9fb9-b2be-dfa5-713d">1&quot; Blast</characteristic>
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</characteristics>
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</profile>
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<profile name="Executioner Round" typeId="d8e8-6c66-f558-30ee" typeName="Weapon" hidden="false" id="1e8d-10e7-b8e4-eca4">
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<characteristics>
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<characteristic name="Short range" typeId="a108-ac67-8c42-6bbb">4</characteristic>
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<characteristic name="Long Range" typeId="3acf-5fa0-de29-6094">18</characteristic>
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<characteristic name="Short &apos;To Hit’" typeId="bbc0-6de5-4dfa-9328">-1</characteristic>
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<characteristic name="Long &apos;To Hit’" typeId="10bb-0500-b03c-643c">+1</characteristic>
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<characteristic name="Strength" typeId="e297-34fa-4b72-f0b6">4</characteristic>
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<characteristic name="Damage" typeId="8978-f9c3-8957-1481">1</characteristic>
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<characteristic name="Save Modifier" typeId="53ec-cd58-3d6e-c00d">-2</characteristic>
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<characteristic name="Armour Penetration" typeId="0530-f4b7-b7db-de67">4+D6+D3</characteristic>
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<characteristic name="Special" typeId="9fb9-b2be-dfa5-713d">Executioner Rounds</characteristic>
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</characteristics>
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</profile>
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</profiles>
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<rules>
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<rule name="Executioner Rounds" id="d6ea-a4c4-277d-2609" hidden="false">
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<description>Because it locks onto a target’s energy signature the Executioner shell may even be fired at hidden targets providing they have already been detected.</description>
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</rule>
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<rule name="Knockback" id="8a00-9ddc-864a-6dfb" hidden="false" publicationId="06e5-8e36-e8c8-aec3" page="31">
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<description>If a target is hit by a shotgun but not slain, then it is automatically knocked back 2&quot; and will fall over on a D6 roll of 4+. A knocked over model must spend its next movement phase standing up. Note that this rule only affects ordinary troopers - not vehicles, robots, Terminators or dreadnoughts.</description>
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</rule>
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</rules>
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</selectionEntry>
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</selectionEntries>
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</selectionEntryGroup>
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<selectionEntryGroup id="5190-accf-be59-82fa" name="Armour" hidden="false" collective="false" import="true">
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<constraints>

Codex - Sisters of Battle.cat

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Original file line numberDiff line numberDiff line change
@@ -1628,7 +1628,7 @@
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<infoLink id="d654-18fb-dfdc-589d" name="Close Combat" hidden="false" targetId="c494-c170-605c-8959" type="rule"/>
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</infoLinks>
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<costs>
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<cost name="pts" typeId="points" value="10"/>
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<cost name="pts" typeId="points" value="0"/>
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</costs>
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</selectionEntry>
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</selectionEntries>
@@ -1671,7 +1671,7 @@
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</entryLink>
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</entryLinks>
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<costs>
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<cost name="pts" typeId="points" value="0"/>
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<cost name="pts" typeId="points" value="109"/>
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</costs>
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</selectionEntry>
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<selectionEntry id="1674-2932-0fe1-7739" name="Helena the Virtuos, Prioress of the Convent Sanctorum" hidden="false" collective="false" import="true" type="upgrade">
@@ -1713,7 +1713,7 @@
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<infoLink id="54ab-7cd6-8861-7ed7" name="Close Combat" hidden="false" targetId="c494-c170-605c-8959" type="rule"/>
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</infoLinks>
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<costs>
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<cost name="pts" typeId="points" value="8"/>
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<cost name="pts" typeId="points" value="0"/>
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</costs>
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</selectionEntry>
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<selectionEntry id="cc38-aebd-d5ff-e75a" name="Mantle of Ophelia" hidden="false" collective="false" import="true" type="upgrade">
@@ -1730,7 +1730,7 @@ Lasts 1 game turn only</characteristic>
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</profile>
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</profiles>
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<costs>
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<cost name="pts" typeId="points" value="15"/>
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<cost name="pts" typeId="points" value="0"/>
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</costs>
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</selectionEntry>
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</selectionEntries>
@@ -1760,7 +1760,7 @@ Lasts 1 game turn only</characteristic>
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<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="d46f-f372-4d0b-6372" type="max"/>
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</constraints>
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<costs>
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<cost name="pts" typeId="points" value="10"/>
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<cost name="pts" typeId="points" value="0"/>
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</costs>
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</entryLink>
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<entryLink id="1db9-cf24-d36c-5b46" name="Targeter" hidden="false" collective="false" import="true" targetId="a17e-632e-5e7d-1882" type="selectionEntry">
@@ -1774,6 +1774,9 @@ Lasts 1 game turn only</characteristic>
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<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="c280-3eed-9df1-020b" type="min"/>
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<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="f417-28d2-eeb1-5e9e" type="max"/>
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</constraints>
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<costs>
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<cost name="pts" typeId="points" value="0"/>
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</costs>
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</entryLink>
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</entryLinks>
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<costs>

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