Commit 4b8b9e6
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Fix MSAA when using rendering pipelines (#1282)
Brings in changes from
BabylonJS/Babylon.js#14292 as part of the
package version update.
The main fix was a misunderstanding of the `BGFX_TEXTURE_MSAA_SAMPLE`
flag in bgfx and how textures are resolved. Thanks to @sebavan for
explaining to me how texture resolving works.1 parent fdfa1f5 commit 4b8b9e6
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