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Bump VS Version (#468)
* Bump VS Version * v142
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.github/workflows/publish_preview.yml

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release-version: ${{ github.event.inputs.release_version }}
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package:
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needs: [build-typescript, build-android-ios-064, build-android-ios-065, build-android-ios-069 build-windows-064, build-windows-065, build-windows-069]
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needs: [build-typescript, build-android-ios-064, build-android-ios-065, build-android-ios-069, build-windows-064, build-windows-065, build-windows-069]
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runs-on: macos-latest
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steps:
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- name: Checkout Repo

Modules/@babylonjs/react-native-windows/windows/BabylonReactNative/BabylonReactNative.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!-- Note: CppWinRT NuGet dependency should be resolved for the solution not the individual project -->
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<Import Project="$(SolutionDir)\packages\Microsoft.Windows.CppWinRT.2.0.220110.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('$(SolutionDir)\packages\Microsoft.Windows.CppWinRT.2.0.220110.5\build\native\Microsoft.Windows.CppWinRT.props')" />
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<PropertyGroup Label="Globals">
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<ProjectName>BabylonReactNative</ProjectName>
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<RootNamespace>BabylonReactNative</RootNamespace>
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<DefaultLanguage>en-US</DefaultLanguage>
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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<MinimumVisualStudioVersion>16.0</MinimumVisualStudioVersion>
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<AppContainerApplication>true</AppContainerApplication>
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<ApplicationType>Windows Store</ApplicationType>
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<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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</ItemGroup>
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<PropertyGroup Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v140</PlatformToolset>
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<PlatformToolset>v142</PlatformToolset>
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<PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v141</PlatformToolset>
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<PlatformToolset Condition="'$(VisualStudioVersion)' == '16.0'">v142</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>

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