Releases: BabylonJS/BabylonReactNative
Releases · BabylonJS/BabylonReactNative
1.6.0
What's Changed
- Babylon.js compatibily lists by @CedricGuillemet in #559
- Add 0.70 to @babylonjs/react-native/README.md by @runtothedoor in #557
- Test RN versions by @CedricGuillemet in #567
- Update BabylonNative by @CedricGuillemet in #568
- React-Native 0.71 support by @CedricGuillemet in #556
- SLA Readme update by @CedricGuillemet in #571
- remove .pfx and add x86_64 for Android by @CedricGuillemet in #576
- fix gradle and cmake for Windows local PG 0.71 builds by @CedricGuillemet in #577
- Fix test gen windows by @CedricGuillemet in #578
Full Changelog: 1.5.1...1.6.0
1.5.1
1.5.0
1.4.4
1.4.3
What's Changed
- Update BabylonNative submodule and Babylon.js package version by @SergioRZMasson in #541
Full Changelog: 1.4.1...1.4.2
1.4.2
1.4.1
This release updates Babylon Native to the latest version which includes:
- Update NativeCamera to support MediaStreamTrack API (BabylonJS/BabylonNative#1158)
- NAPI bug fixes/improvements
- Walk the prototype chain to find private data for NAPI/JSC (BabylonJS/BabylonNative#1161)
- FIx constructor prototype chain for JSC in NAPI (BabylonJS/BabylonNative#1160)
Full Changelog: 1.4.0...1.4.1
1.4.0
This revision resolves issues around module lifecycle. It also updates BabylonNative submodule.
- Android ZOrder for transparent surfaceView by @CedricGuillemet in #460
- Use abort controller to prevent async setState after unmount. by @nima-ap in #463
- Bump VS Version by @CedricGuillemet in #468
- Fix fast refresh for PG by @CedricGuillemet in #454
- fix(NativeEngineHook): avoid deprecated warning by @RodSarhan in #472
- fix(NativeEngineHook): useAppState type error by @RodSarhan in #475
- Update BabylonNative and Babylon.js by @CedricGuillemet in #473
- RN Windows/extra rendering frame bug by @CedricGuillemet in #494
- Xcode 13/14 binary compatibility fix by @CedricGuillemet in #499
1.3.5
This revision resolves crashing issues on certain Android emulators and devices. It also brings another round of improvements for the NativeCamera plugin on iOS improving camera selection, and memory management.
- Make versions consistent and bump fbjni to 0.3.0 (#458)
- Fix iOS Camera Texture memory leak on dispose (BabylonJS/BabylonNative#1135)
- NativeCamera - Use the main camera on iOS rather than virtual camera (BabylonJS/BabylonNative#1136)
- iOS NativeCamera session start/stop synchronization (BabylonJS/BabylonNative#1137)
1.3.4
This change brings another round of improvements for the NativeCamera plugin
- Fix a few issues around readTexture and iOS camera (BabylonJS/BabylonNative#1132)
- Fix iOS NativeCamera texture pixel format (BabylonJS/BabylonNative#1125)
- Support external render target textures (BabylonJS/BabylonNative#1126)