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[ Entities Hierarchy window ] Saving the position and the ability to drag like Unity3D. #737

@workhardx2025-ship-it

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@workhardx2025-ship-it
Image What is really missing is saving the position of an object in the hierarchy and the ability to drag an object to any position in the list hierarchy, as in Unity3D.

Currently, entities behave uncontrollably within the hierarchy. Their parental nesting is respected, but entities at the root of the scene can easily change positions each time the editor is opened.

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    enhancementfeatureDefines and adds a new feature to the product

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