|
| 1 | +<?xml version="1.0" encoding="utf-8"?> |
| 2 | +<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
| 3 | + <PropertyGroup> |
| 4 | + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
| 5 | + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
| 6 | + <ProductVersion>10.0.20506</ProductVersion> |
| 7 | + <SchemaVersion>2.0</SchemaVersion> |
| 8 | + <RootNamespace></RootNamespace> |
| 9 | + <ProjectGuid>{816F21A6-E317-4E44-1CFA-C27BF7902709}</ProjectGuid> |
| 10 | + <OutputType>Library</OutputType> |
| 11 | + <AppDesignerFolder>Properties</AppDesignerFolder> |
| 12 | + <AssemblyName>Assembly-CSharp-Editor-firstpass</AssemblyName> |
| 13 | + <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> |
| 14 | + <FileAlignment>512</FileAlignment> |
| 15 | + <BaseDirectory>Assets</BaseDirectory> |
| 16 | + <LangVersion>default</LangVersion> |
| 17 | +</PropertyGroup> |
| 18 | + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
| 19 | + <DebugSymbols>true</DebugSymbols> |
| 20 | + <DebugType>full</DebugType> |
| 21 | + <Optimize>false</Optimize> |
| 22 | + <OutputPath>Temp\bin\Debug\</OutputPath> |
| 23 | + <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_0;UNITY_5_4;UNITY_5;UNITY_PURCHASING;UNITY_ANALYTICS;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;CROSS_PLATFORM_INPUT</DefineConstants> |
| 24 | + <ErrorReport>prompt</ErrorReport> |
| 25 | + <WarningLevel>4</WarningLevel> |
| 26 | + <NoWarn>0169</NoWarn> |
| 27 | + <LangVersion>default</LangVersion> |
| 28 | +</PropertyGroup> |
| 29 | + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
| 30 | + <DebugType>pdbonly</DebugType> |
| 31 | + <Optimize>true</Optimize> |
| 32 | + <OutputPath>Temp\bin\Release\</OutputPath> |
| 33 | + <ErrorReport>prompt</ErrorReport> |
| 34 | + <WarningLevel>4</WarningLevel> |
| 35 | + <NoWarn>0169</NoWarn> |
| 36 | + <LangVersion>default</LangVersion> |
| 37 | +</PropertyGroup> |
| 38 | + <ItemGroup> |
| 39 | + <Reference Include="System" /> |
| 40 | + <Reference Include="System.XML" /> |
| 41 | + <Reference Include="System.Core" /> |
| 42 | + <Reference Include="System.Xml.Linq" /> |
| 43 | + <Reference Include="UnityEngine"> |
| 44 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/Managed/UnityEngine.dll</HintPath> |
| 45 | + </Reference> |
| 46 | + <Reference Include="UnityEditor"> |
| 47 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/Managed/UnityEditor.dll</HintPath> |
| 48 | + </Reference> |
| 49 | + </ItemGroup> |
| 50 | + <ItemGroup> |
| 51 | + <Compile Include="Assets\Plugins\VSCode\Plugins\Editor\VSCode.cs" /> |
| 52 | + <None Include="Assets\Plugins\Photon3Unity3D.xml" /> |
| 53 | + <None Include="Assets\Plugins\release_history.txt" /> |
| 54 | + <None Include="Assets\Plugins\Standard Assets\CrossPlatformInput\CrossPlatformInputGuidelines.txt" /> |
| 55 | + <None Include="Assets\Networking\Photon Unity Networking\readme.txt" /> |
| 56 | + <None Include="Assets\Networking\Photon Unity Networking\changelog.txt" /> |
| 57 | + <Reference Include="UnityEditor.Advertisements"> |
| 58 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath> |
| 59 | + </Reference> |
| 60 | + <Reference Include="nunit.framework"> |
| 61 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll</HintPath> |
| 62 | + </Reference> |
| 63 | + <Reference Include="UnityEditor.EditorTestsRunner"> |
| 64 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll</HintPath> |
| 65 | + </Reference> |
| 66 | + <Reference Include="UnityEngine.UI"> |
| 67 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath> |
| 68 | + </Reference> |
| 69 | + <Reference Include="UnityEditor.UI"> |
| 70 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath> |
| 71 | + </Reference> |
| 72 | + <Reference Include="UnityEngine.Networking"> |
| 73 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath> |
| 74 | + </Reference> |
| 75 | + <Reference Include="UnityEditor.Networking"> |
| 76 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath> |
| 77 | + </Reference> |
| 78 | + <Reference Include="UnityEditor.TreeEditor"> |
| 79 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath> |
| 80 | + </Reference> |
| 81 | + <Reference Include="UnityEngine.Analytics"> |
| 82 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath> |
| 83 | + </Reference> |
| 84 | + <Reference Include="UnityEngine.Purchasing"> |
| 85 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll</HintPath> |
| 86 | + </Reference> |
| 87 | + <Reference Include="Newtonsoft.Json"> |
| 88 | + <HintPath>C:/Users/BenCu/Documents/unity-game/Assets/Networking/Photon Unity Networking/Editor/PhotonNetwork/Newtonsoft.Json.dll</HintPath> |
| 89 | + </Reference> |
| 90 | + <Reference Include="Photon3Unity3D"> |
| 91 | + <HintPath>C:/Users/BenCu/Documents/unity-game/Assets/Plugins/Photon3Unity3D.dll</HintPath> |
| 92 | + </Reference> |
| 93 | + <Reference Include="websocket-sharp"> |
| 94 | + <HintPath>C:/Users/BenCu/Documents/unity-game/Assets/Plugins/WebSocket/websocket-sharp.dll</HintPath> |
| 95 | + </Reference> |
| 96 | + <Reference Include="UnityEditor.Graphs"> |
| 97 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath> |
| 98 | + </Reference> |
| 99 | + <Reference Include="UnityEditor.LinuxStandalone.Extensions"> |
| 100 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath> |
| 101 | + </Reference> |
| 102 | + <Reference Include="UnityEditor.WindowsStandalone.Extensions"> |
| 103 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/PlaybackEngines/windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath> |
| 104 | + </Reference> |
| 105 | + <Reference Include="UnityEditor.OSXStandalone.Extensions"> |
| 106 | + <HintPath>C:/Program Files/Unity 5.4.0b18/Editor/Data/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath> |
| 107 | + </Reference> |
| 108 | + </ItemGroup> |
| 109 | + <ItemGroup> |
| 110 | + <ProjectReference Include="Assembly-CSharp-firstpass.csproj"> |
| 111 | + <Project>{2519C5CC-BAC2-7AAC-AFA9-7A11A8EB22A4}</Project> <Name>Assembly-CSharp-firstpass</Name> </ProjectReference> |
| 112 | + </ItemGroup> |
| 113 | + <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
| 114 | + <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
| 115 | + Other similar extension points exist, see Microsoft.Common.targets. |
| 116 | + <Target Name="BeforeBuild"> |
| 117 | + </Target> |
| 118 | + <Target Name="AfterBuild"> |
| 119 | + </Target> |
| 120 | + --> |
| 121 | +</Project> |
0 commit comments