I am developing an AGA game, and using 64 pixel wide sprites, but in the screen tab of the profile view the sprites are not showing.
I have tried setting bits 2 and 3 to in FMODE ($DFF1FC) to 0 and the sprites (16 pixel wide) show again in the screen tab. Setting any of these bits to enable 32 pixel or 64 pixel wide sprites results in the screen view not showing them.
It would be lovely to see the sprites for debug purposes..π
Screenshott attached. The players on each side of the screen are 64 pixel wide sprites, and the graphics at top center is blitter bob.
