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* The WEBGL_draw_buffers.**`drawBuffersWEBGL()`** method is part of the WebGL API and allows you to define the draw buffers to which all fragment colors are written.
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* The **`WEBGL_draw_buffers.drawBuffersWEBGL()`** method is part of the WebGL API and allows you to define the draw buffers to which all fragment colors are written.
* The WEBGL_multi_draw.**`multiDrawArraysInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawArraysInstanced() method.
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* The **`WEBGL_multi_draw.multiDrawArraysInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawArraysInstanced() method.
* The WEBGL_multi_draw.**`multiDrawArraysWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawArrays() method.
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* The **`WEBGL_multi_draw.multiDrawArraysWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawArrays() method.
* The WEBGL_multi_draw.**`multiDrawElementsInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElementsInstanced() method.
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* The **`WEBGL_multi_draw.multiDrawElementsInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElementsInstanced() method.
* The WEBGL_multi_draw.**`multiDrawElementsWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElements() method.
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* The **`WEBGL_multi_draw.multiDrawElementsWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElements() method.
Copy file name to clipboardExpand all lines: baselines/ts5.5/serviceworker.iterable.generated.d.ts
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@@ -161,7 +161,7 @@ interface URLSearchParams {
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interfaceWEBGL_draw_buffers{
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/**
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* The WEBGL_draw_buffers.**`drawBuffersWEBGL()`** method is part of the WebGL API and allows you to define the draw buffers to which all fragment colors are written.
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* The **`WEBGL_draw_buffers.drawBuffersWEBGL()`** method is part of the WebGL API and allows you to define the draw buffers to which all fragment colors are written.
* The WEBGL_multi_draw.**`multiDrawArraysInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawArraysInstanced() method.
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* The **`WEBGL_multi_draw.multiDrawArraysInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawArraysInstanced() method.
* The WEBGL_multi_draw.**`multiDrawArraysWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawArrays() method.
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* The **`WEBGL_multi_draw.multiDrawArraysWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawArrays() method.
* The WEBGL_multi_draw.**`multiDrawElementsInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElementsInstanced() method.
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* The **`WEBGL_multi_draw.multiDrawElementsInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElementsInstanced() method.
* The WEBGL_multi_draw.**`multiDrawElementsWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElements() method.
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* The **`WEBGL_multi_draw.multiDrawElementsWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElements() method.
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