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Fix issues
1 parent 6fe5feb commit 5aec97d

28 files changed

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-25292
lines changed

baselines/audioworklet.generated.d.ts

Lines changed: 63 additions & 202 deletions
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baselines/dom.generated.d.ts

Lines changed: 1345 additions & 4375 deletions
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baselines/dom.iterable.generated.d.ts

Lines changed: 10 additions & 48 deletions
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@@ -4,10 +4,7 @@
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interface AudioParam {
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/**
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* The
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* setValueCurveAtTime() method of the
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* AudioParam interface schedules the parameter's value to change
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* following a curve defined by a list of values.
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* The setValueCurveAtTime() method of the AudioParam interface schedules the parameter's value to change following a curve defined by a list of values.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/AudioParam/setValueCurveAtTime)
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*/
@@ -196,10 +193,7 @@ interface IDBDatabase {
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interface IDBObjectStore {
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/**
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* The createIndex() method of the
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* IDBObjectStore interface creates and returns a new
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* IDBIndex object in the connected database. It creates a new
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* field/column defining a new data point for each database record to contain.
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* The createIndex() method of the IDBObjectStore interface creates and returns a new IDBIndex object in the connected database. It creates a new field/column defining a new data point for each database record to contain.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/IDBObjectStore/createIndex)
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*/
@@ -262,10 +256,7 @@ interface Navigator {
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*/
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requestMediaKeySystemAccess(keySystem: string, supportedConfigurations: Iterable<MediaKeySystemConfiguration>): Promise<MediaKeySystemAccess>;
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/**
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* The vibrate() method of the Navigator interface pulses the vibration
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* hardware on the device, if such hardware exists. If the device doesn't support
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* vibration, this method has no effect. If a vibration pattern is already in progress when
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* this method is called, the previous pattern is halted and the new one begins instead.
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* The vibrate() method of the Navigator interface pulses the vibration hardware on the device, if such hardware exists. If the device doesn't support vibration, this method has no effect. If a vibration pattern is already in progress when this method is called, the previous pattern is halted and the new one begins instead.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/Navigator/vibrate)
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*/
@@ -376,18 +367,14 @@ interface SubtleCrypto {
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generateKey(algorithm: AesKeyGenParams | HmacKeyGenParams | Pbkdf2Params, extractable: boolean, keyUsages: ReadonlyArray<KeyUsage>): Promise<CryptoKey>;
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generateKey(algorithm: AlgorithmIdentifier, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKeyPair | CryptoKey>;
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/**
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* The importKey() method of the SubtleCrypto
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* interface imports a key: that is, it takes as input a key in an external, portable
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* format and gives you a CryptoKey object that you can use in the Web Crypto API.
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* The importKey() method of the SubtleCrypto interface imports a key: that is, it takes as input a key in an external, portable format and gives you a CryptoKey object that you can use in the Web Crypto API.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/importKey)
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*/
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importKey(format: "jwk", keyData: JsonWebKey, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: ReadonlyArray<KeyUsage>): Promise<CryptoKey>;
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importKey(format: Exclude<KeyFormat, "jwk">, keyData: BufferSource, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey>;
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/**
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* The unwrapKey() method of the SubtleCrypto interface "unwraps" a key.
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* This means that it takes as its input a key that has been exported and then encrypted (also called "wrapped").
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* It decrypts the key and then imports it, returning a CryptoKey object that can be used in the Web Crypto API.
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* The unwrapKey() method of the SubtleCrypto interface "unwraps" a key. This means that it takes as its input a key that has been exported and then encrypted (also called "wrapped"). It decrypts the key and then imports it, returning a CryptoKey object that can be used in the Web Crypto API.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/unwrapKey)
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*/
@@ -425,9 +412,7 @@ interface ViewTransitionTypeSet extends Set<string> {
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interface WEBGL_draw_buffers {
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/**
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* The WEBGL_draw_buffers.drawBuffersWEBGL() method is part
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* of the WebGL API and allows you to define
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* the draw buffers to which all fragment colors are written.
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* The WEBGL_draw_buffers.drawBuffersWEBGL() method is part of the WebGL API and allows you to define the draw buffers to which all fragment colors are written.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_draw_buffers/drawBuffersWEBGL)
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*/
@@ -436,48 +421,25 @@ interface WEBGL_draw_buffers {
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interface WEBGL_multi_draw {
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/**
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* The WEBGL_multi_draw.multiDrawArraysInstancedWEBGL()
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* method of the
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* WebGL API renders multiple primitives from
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* array data. It is
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* identical to multiple calls to the
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* gl.drawArraysInstanced()
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* method.
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* The WEBGL_multi_draw.multiDrawArraysInstancedWEBGL() method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawArraysInstanced() method.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)
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*/
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multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | Iterable<GLint>, firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
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/**
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* The WEBGL_multi_draw.multiDrawArraysWEBGL() method of the
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* WebGL API renders multiple primitives from
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* array data. It is
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* identical to multiple calls to the
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* gl.drawArrays()
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* method.
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* The WEBGL_multi_draw.multiDrawArraysWEBGL() method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawArrays() method.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)
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*/
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multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | Iterable<GLint>, firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, drawcount: GLsizei): void;
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/**
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* The WEBGL_multi_draw.multiDrawElementsInstancedWEBGL() method of
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* the
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* WebGL API renders multiple primitives from
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* array data. It is
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* identical to multiple calls to the
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* gl.drawElementsInstanced()
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* method.
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* The WEBGL_multi_draw.multiDrawElementsInstancedWEBGL() method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElementsInstanced() method.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)
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*/
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multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, offsetsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
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/**
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* The WEBGL_multi_draw.multiDrawElementsWEBGL() method of
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* the
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* WebGL API renders multiple primitives from
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* array data. It is
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* identical to multiple calls to the
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* gl.drawElements()
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* method.
442+
* The WEBGL_multi_draw.multiDrawElementsWEBGL() method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElements() method.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)
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*/

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