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![Version](https://img.shields.io/badge/version-v1.4-green.svg) <br/>
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A behavior tree library in `C++`.
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REFERENCE
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------------
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Please refer to the following paper when using the library:
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**How Behavior Trees Modularize Hybrid Control Systems and Generalize Sequential Behavior Compositions, the Subsumption Architecture, and Decision Trees.** Michele Colledanchise and Petter Ogren. IEEE Transaction on Robotics 2016.
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bibtex entry:
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`@ARTICLE{7790863,
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author={M. Colledanchise and P. Ögren},
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journal={IEEE Transactions on Robotics},
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title={How Behavior Trees Modularize Hybrid Control Systems and Generalize Sequential Behavior Compositions, the Subsumption Architecture, and Decision Trees},
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year={2017},
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volume={33},
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number={2},
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pages={372-389},
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keywords={Computer architecture;Decision trees;High definition video;Robot control;Switches;Behavior trees (BTs);decision trees;finite state machines (FSMs);hybrid dynamical systems (HDSs);modularity;sequential behavior compositions;subsumption architecture},
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doi={10.1109/TRO.2016.2633567},
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ISSN={1552-3098},
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month={April},}`
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