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Example suggests it's not restricted to a few (#414)
* Example suggests it's not restricted to a few * Update delay_node.h Fix flow of sentence, milliseconds is already put in specification.
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include/behaviortree_cpp_v3/decorators/delay_node.h

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namespace BT
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{
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/**
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* @brief The delay node will introduce a delay of a few milliseconds
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* and then tick the child returning the status of the child as it is
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* upon completion
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* @brief The delay node will introduce a delay and then tick the
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* child returning the status of the child as it is upon completion
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* The delay is in milliseconds and it is passed using the port "delay_msec".
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*
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* During the delay the node changes status to RUNNING

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