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Update README.md
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README.md

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@@ -107,7 +107,7 @@ CREATE YOUR OWN ACTION NODE
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1) Implement your action node class inheriting the abstract class`BT::ActionNode`.
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2) Implement the method `BT::ReturnStatus Tick()` with the code you want to execute while the action is running. Use the method `is_halted()` to check if the action has been prempted. When the execution of your action finished, return `BT::SUCCESS` or `BT::FAILURE` accordingly.
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3) Implement the method `void Halt()` with the code you want to execute when the action get preempted (halted).
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3) Implement the method `void Halt()` with the code you want to execute when the action gets preempted (halted).
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See the file `src/example.cpp` for an example.
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CREATE YOUR OWN CONDITION NODE

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