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include/behaviortree_cpp/condition_node.h

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@@ -21,7 +21,7 @@ namespace BT
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/**
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* @brief The ConditionNode is a leaf node used to check a condition.
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*
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* Unlike ActionNodes, a ConditionNode should NOT alter the system
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* Unlike ActionNodes, a ConditionNode should NOT alter the system or have side-effects.
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* and should NOT return RUNNING. It should return SUCCESS or FAILURE
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* synchronously to indicate whether a condition is met.
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*

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